Sony's got the console and it's got the games, but some critical missteps keep it from being the smooth operator it truly deserves to be.
Tuesday, May 15, 2012 |
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There are plenty of smart developers out there, so why do so many of them make dumb games?
Monday, May 14, 2012 |
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If you consider all video games to be art, it renders the category meaningless and demeans the medium in the process. We need to be more selective about what deserves that label.
Tuesday, May 01, 2012 |
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What happens when video game characters aren't busy doing your bidding in your favorite video games? They're texting each other, obviously. Luckily for you we've managed to hack into the cell phones of some of the best known video game characters from around the world and share some of the best texts we found.
Sunday, April 29, 2012 |
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One writer discusses that feeling you get when you have dozens of games to beat and don't know what to play: the backlog blues.
Saturday, April 28, 2012 |
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Not every sequel capitalizes on the promise of the original. Here's five examples of sequels they really didn't need to make.
Wednesday, April 18, 2012 |
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Instant RePlay is a new article which aims to challenge the games industry and break some of the status quo surrounding the industry.
Sunday, April 15, 2012 |
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In this week's Community Spotlight, we clamor for a new Road Rash (and beat up anyone who disagrees). We'll also take a first-person journey through Shadow of the Colossus, check out some indie developers who need Kickstarter cash, and more.
Saturday, March 24, 2012 |
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A Bitmob writer has learned to accept imperfection after finishing three classic shooters. Is there really such a thing as a perfect shooter?
Friday, March 23, 2012 |
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My thoughts on a few of characters in gaming that you would not like to run into at the end of a long night at the bar.
Thursday, March 22, 2012 |
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A New Generation Begins: Reflections on The Art of Video Games at the Smithsonian American Art Musem
The argument of whether or not video games are legitimately art ended last week when The Art of Video Games opened at The Smithsonian's American Art Museum in Washington, D.C.! Check out this interesting recap of all the exhibit has to offer, as well as some interesting thought you may have not realized about video games over the past 40 years!
Tuesday, March 20, 2012 |
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News Blips for March 1, 2012. Assassin's Creed 3 gets a time and place, BioShock Infinite gets a date, and Minecraft reaches new heights.
Thursday, March 01, 2012 |
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Games that look like reality are within the grasp of devs to acheive in the coming years. Is this a benefit, curse, or something else entirely?
Friday, February 10, 2012 |
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Big Daddy ruins Little Sister's date in this hilarious video.
Tuesday, February 07, 2012 |
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Trusting a writer to make a game is like hiring a marine biologist to fix your toilet. All you're left with is a lecture on saving the ocean and nowhere to pee.
Monday, February 06, 2012 |
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Are Videogame trailers art or advertising? Would you call a Rembrandt garbage because it creates unrealistic expectations of the painting's subjects? Why then, can't we seem to appreciate trailers apart from their source material?
Friday, February 03, 2012 |
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A very industrious group of gamers recreated the Ocarina of Time version of Hyrule in Minecraft. It's breathtaking.
Monday, January 23, 2012 |
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2011 became the year a great narrative became an indispensable ingredient for making a great game, and there's no going back now.
Sunday, January 01, 2012 |
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Sure, zombies are scary. But the real terrors of video games spread fear outside of the horror genre. Here are five of the most frightening.
Saturday, December 10, 2011 |
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Here are the five finalists for our Random-Headline Challenge! Read these ridiculous stories, then vote for your favorite.
Tuesday, December 06, 2011 |
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