Exercising my brain muscle. I decided to try and rewrite Mass Effect, for fun.
Monday, April 09, 2012 |
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As games begin looking and feeling more realistic than ever, shouldn't our characters (specifically, our male and female ones) actually perform their tasks like they would in real life?
Monday, April 09, 2012 |
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All of this hullaballoo over Mass Effect 3 got me thinking about my experience with the trilogy. In this op-ed, I discuss how BioWare created the illusion of a storytelling partnership with the player and why that might lead to ending disappointment.
Thursday, April 05, 2012 |
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Bioware recently said they were going to do some "content initiatives" to please the raging Mass Effect 3 community. But will this really please anyone?
Sunday, March 25, 2012 |
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Here are five things that could have made ME3 great (for me).
Sunday, March 18, 2012 |
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When hating on the end of Mass Effect 3, try and choose a Paragon path.
Friday, March 16, 2012 |
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Mass Effect is immersive, until you start adding recognizable celebrities. What are you doing Bioware?
Wednesday, February 01, 2012 |
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This haiku review of Mass Effect 2 for PC originally had 23 syllables, but six of them died in the final mission!
Sunday, January 15, 2012 |
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Dragon Age is back with another gargantuan experience that sets the bar ever so higher as to how stories in games should be told. Though the game doesn’t quite live up to its predecessor’s hype, BioWare still managed to bring another fun-filled, epic experience to our hands!
Saturday, December 10, 2011 |
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Fan-made low-polygon model of the Normandy SR2 spaceship from Mass Effect 2.
Friday, September 23, 2011 |
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My few (meh) moments as a jedi.
Friday, September 16, 2011 |
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The story of Shiala in Mass Effect might be one of the most under-appreciated, and could be seen as a missed opportunity.
Sunday, August 07, 2011 |
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Click to see what the future of Mass Effect could be.
Tuesday, June 28, 2011 |
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This haiku review of Mass Effect for PC got me seven Paragon points and a romance conversation with Tali!
Friday, March 25, 2011 |
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Dragon Age 2 is not the consolefied catastrophe a vocal minority on the Internet would have you believe. Most of the changes that have become a lightning rod for fanboy scorn are so minor that within a couple hours of playing the game you’ll forget why anyone ever cared. Dragon Age 2’s problems run far deeper...
Monday, March 21, 2011 |
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Is Moral Choice really all the rage?
Wednesday, March 09, 2011 |
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Bigger, better and more badass is the typical approach to any sequel of a videogame. All you have to do is put everything on a bigger scale and you’ve got yourself a sequel. Bioware didn’t do this with Mass Effect 2. They did the opposite.
Thursday, February 24, 2011 |
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TheUnpopularGamer tries to find the link between how we play games and how we approach conversation.
Wednesday, January 12, 2011 |
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Steeping in his government-funded money bath, Thilina Bandara looks closer into the explosion of game development in Canada.
Sunday, January 02, 2011 |
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In Part 2, of a 4 part series, we delve into detail regarding both the Sith Warrior and Jedi Knight, classes available at game launch
Wednesday, December 15, 2010 |
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