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by Michael Rousseau, COMMUNITY WRITER
An interview with Guy Lima, Jr. from Ragtime Games about Continuity, a unique puzzle-platform Flash game. Read on to learn about what games influenced the team, what considerations determined the game’s aesthetic choices, and the upcoming iPhone version of Continuity.
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by Evan Campbell, COMMUNITY WRITER
Wrap-up of panel coverage and awards from IndieCade 2009.
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by Demian Linn, BITMOB STAFF
The last installment in our IndieCade finalist interview series features Andy Nealen for Osmos, Andre Clark and Minor Battle, Spectre's Jamie Antonisse (see screenshot above), Modal Kombat by David Hindman, Sowlar, Tyler Glaiel and Closure, and Babsi Lippe and Lev Ledit for Papermint.
2guys_1title
by Demian Linn, BITMOB STAFF
IndieCade 2009 finalist interviews: Michael Samyn & Auriea Harvey/The Path, Steve Swink/Shadow Physics, Edmund McMillen/Aether, Rob Jagnow/Cogs, Mikkel Lucas Overby/Global Conflicts, Edmundo Bordeu/Zeno Clash.