An interview with Guy Lima, Jr. from Ragtime Games about Continuity, a unique puzzle-platform Flash game. Read on to learn about what games influenced the team, what considerations determined the game’s aesthetic choices, and the upcoming iPhone version of Continuity.
Tuesday, April 20, 2010 |
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Wrap-up of panel coverage and awards from IndieCade 2009.
Friday, October 16, 2009 |
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The last installment in our IndieCade finalist interview series features Andy Nealen for Osmos, Andre Clark and Minor Battle, Spectre's Jamie Antonisse (see screenshot above), Modal Kombat by David Hindman, Sowlar, Tyler Glaiel and Closure, and Babsi Lippe and Lev Ledit for Papermint.
Saturday, October 03, 2009 |
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IndieCade 2009 finalist interviews: Michael Samyn & Auriea Harvey/The Path, Steve Swink/Shadow Physics, Edmund McMillen/Aether, Rob Jagnow/Cogs, Mikkel Lucas Overby/Global Conflicts, Edmundo Bordeu/Zeno Clash.
Friday, October 02, 2009 |
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