News Blips for September 13, 2011. Blizzard considers itself a game developer, not a PC developer, The Legend of Zelda: Skyward Sword potentially holds nearly 100 hours of gameplay, and the Syndicate remake was always meant as a first-person shooter.
Tuesday, September 13, 2011 |
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To accurately represent warfare, games must engender a sense of collaboration toward an overarching strategic aim, not focus on the tactical weeds of individual effort.
Monday, April 11, 2011 |
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A look back at computer role-playing game giants during the '80s and '90s. This week: Strategic Simulations, Inc.
Monday, December 06, 2010 |
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What's in a name? Everything...and for a video game, sometimes a good name makes the difference between success and failure.
Sunday, November 21, 2010 |
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SCII:WoL has brought me back to PC gaming but is it just for the achievments? How long will it last? Read my post and find out how I got here.
Thursday, September 23, 2010 |
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End of Nations developer Mike Legg talks about the origins of his upcoming MMO/RTS hybrid and his opinion of Command & Conquer 4.
Friday, May 07, 2010 |
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Hazardous Software has created the first real-time strategy game that uses time travel as a gameplay mechanic.
Friday, April 30, 2010 |
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