These hilarious headlines are guaranteed traffic magnets. Bitmob writers: Make your own headline and story, and you can win a free game!
Tuesday, October 18, 2011 |
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The trials and tribulations of getting the people who broke your console to fix your console.
Friday, May 27, 2011 |
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Leveling up is gaming's most overused crutch. Here's how to fix that.
Thursday, April 07, 2011 |
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Is challenging an obsessive group of fans to gather hundreds of nondescript collectibles gameplay or work?
Monday, April 04, 2011 |
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In this week's episode of the Mobcast, GameZone's Ben PerLee and Chemical Bun Productions' Carlos Rodela join Bitmob's Brett Bates and Demian Linn.
The crew discusses the newly launched 3DS, films that find inspiration in video games, the dangers of facile gameplay, and more.
Monday, April 04, 2011 |
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This week, we dig through the bargain bin, contemplate Red Dead Redemption's ending, and wonder how awesome the world would be with even more Double Fine games.
Saturday, January 29, 2011 |
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News Blips for December 17, 2010: Epic Games announces an "Epic Edition" of Bulletstorm that includes early access to the Gears of War 3 beta, Microsoft is working on improving the accuracy of the Kinect, Demon's Souls online servers get extended and may be trying to kill people, and more.
Friday, December 17, 2010 |
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I'm a little afraid of heights. In real life it can be a drag. In games it just makes falling more fun.
Friday, October 01, 2010 |
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Nintendo earns criticism for doing what everyone else does: relying on established brands.
Tuesday, August 17, 2010 |
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News Blips for August 13, 2010. Rage and Crysis 2 are set to come out in 2011, id Software doesn't plan to license its id Tech 5 development engine, Realtime Worlds Studios (Crackdown, APB) confirms staff layoffs, and more.
Friday, August 13, 2010 |
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Alan Wake's first downloadable content release, "The Signal," is bar none one of the best DLC experiences I've had, remixing elements from the main game into a fever dream that bends logic. It also contains both the best and worst aspects of collectibles in recent memory. Just what makes a good collectible?
Tuesday, August 03, 2010 |
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After over three long years I finally found the last of the Hidden Orbs in Crackdown...but not without a little help from my son.
Thursday, July 29, 2010 |
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We all know the big developers, but who are the secret best developers going right now?
Tuesday, July 27, 2010 |
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Three years after Crackdown surprised the gaming world by being far more tha a vehicle to put the Halo 3 demo in our hands. It has finally spawned its inevitable sequel. Is Crackdown 2 ready to turn the sandbox genre on its ear, or is it just ready to show up...
Saturday, July 17, 2010 |
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If we can all agree Crackdown 2 is dependably fun, how come it's not universally beloved? We investigate.
Tuesday, July 13, 2010 |
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Crackdown 2 has drawn a considerable amount of criticism from the media for its similarities to the first game. One gamer makes an impassioned defense of the game's shallow, "bubblegum-pop" fun factor, and encourages others to give it a chance rather than dismiss it immediately.
Wednesday, July 07, 2010 |
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I interview the creative director of Crackdown 2 to answer my top 5 questions about this sequel.
Thursday, June 10, 2010 |
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Video Blips for June 2, 2010. Check out the first episode of Crackdown 2's animated miniseries, a clean commercial for the new Nintendo DSi colors, the debut trailer of Star Wars: Clone Wars Adventures, and more.
Wednesday, June 02, 2010 |
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Want to see the difference between Pacific City in Crackdown 1 and Crackdown 2? Check out our panoramic screenshot comparison right here.
Tuesday, May 25, 2010 |
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Video Blips for March 22, 2010. Crackdown 2 shows us how to have fun with rockets, ModNation Racers has customizable urban-vinyl characters, Naughty Bear has an Alien nightmare, and more.
Monday, March 22, 2010 |
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