What's more stunning about Quantic Dream's GDC tech demo - its technological excellence, or its careless tone and dialogue?
Thursday, March 08, 2012 |
Comments (11)
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
A look at how Heavy Rain is both a success and failure.
Saturday, January 08, 2011 |
Comments (1)
Does Heavy Rain have more inherent value than Bejeweled? An argument for the peaceful coexistence of serious and lighthearted games.
Friday, June 04, 2010 |
Comments (20)
My thoughts and semi-review of Heavy Rain
Monday, March 15, 2010 |
Comments (0)
Sony has complete confidence in Heavy Rain's graphical power after a rocky start in terms of investing into the project.
Monday, February 01, 2010 |
Comments (5)










