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by Alex R. Cronk-Young, BITMOB STAFF
With recent titles like Costume Quest and Limbo employing cel-shading and silhouettes, it's clear that art teams are taking on new roles, tasked with not only making a game stand out but developing art styles that help complement the stories. One of these styles that has surprisingly taken off is the act of restoring color to a bleak, dark world.
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by Alex R. Cronk-Young, BITMOB STAFF
In my opinion, the Wii has more then built up a killer line-up. So why haven't the "hardcore" gamers made original titles like Dead Space: Extraction a hit? Why isn't the Wii a companion piece to the PS3/360 like game journalist thought it would be?