While Call of Duty: Black Ops may have had an enjoyable single player campaign, I destroyed any enjoyment it might offer but forcing myself to beat the game on Veteran difficulty. What happens to your opinion of a game when fun becomes frustrating? What do you do to remedy that situation?
Thursday, March 31, 2011 |
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A little rant on how difficulty and reward, as game mechanics, are improperly utilized in games
Friday, October 22, 2010 |
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Given a little more time to reflect on the subject after a year since the game's release, it's time to dive into the demon infested Boleteria once again and see if this game was really worth all the blood, sweat, and overflowing tears.
Friday, October 22, 2010 |
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Games are meant to be won, or so you thought. Turns out that video games are best 'not-lost'. How does winning differ from 'not-losing'? Read to find out!
Wednesday, August 18, 2010 |
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Complexity sets classic Japanese RPGs apart from their modern counterparts.
Tuesday, July 20, 2010 |
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(Week of the Vegetable - Day 5) Opinion by Robert Chumblum: Gamers these days are a bunch of whining pansies who are too used to "good" graphics and low difficulty. They also have no sense of commitment when it comes to long, mundane tasks like grinding.
Friday, July 23, 2010 |
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Are difficulties necessary anymore? Do you like knowing that you're experiencing a game just like everyone else or would you like to pick your own difficulty options?
Wednesday, May 19, 2010 |
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An analysis of kid's games and what we think our kids can handle. Are kid's games dumbed down too much?
Wednesday, January 20, 2010 |
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What do Demon's Souls and Ikaruga have in common? Chris tells us.
Thursday, November 19, 2009 |
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Preview of the difficulty modes in Operation Flashpoint: Dragon Rising and how they differ from other games.
Monday, October 05, 2009 |
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A critical analysis of difficulty of games.
Wednesday, September 16, 2009 |
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JEFFREY HATE TRIAL AND ERROR IN GAMES! JEFFREY WRITE INCOHERENT BLOG RANT TO SMASH TRIAL AND ERROR IN GAMES!
I should try writing about this subject in a more structured format sometime....hmmmm.
Tuesday, September 08, 2009 |
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A look at the games we love and how newer iterations are getting easier with technological advancements.
Wednesday, August 12, 2009 |
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My first time completely raging about a game on Bitmob. If you liked splosion man you aren't a human being, so much as a game winning super robot. For the rest of us, I talk about how cheap deaths and arbitrary difficulty spikes prove the designers like themselves more then their players.
Sunday, August 09, 2009 |
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