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by Andrew Hiscock, COMMUNITY WRITER
You've entered a video game store. Your quest: to find the perfect video game.
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by Samir Torres, BITMOB STAFF
Many 3D game characters got their start as a collection of colored pixels. Take a look!
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by Jourdan Cameron, COMMUNITY WRITER
Read Jourdan's article to see why he believes many M-rated games have a lot of growing up to do.
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by Andrew Bedgood, COMMUNITY WRITER
After 15 years of development and drama, Duke is finally back in action. How does his new adventure hold up?
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by Ryan Perez, COMMUNITY WRITER
Video Blips for May 20, 2011. Look back at the history of Duke Nukem, utilize the engineer's technical skills in Guild Wars 2, feel your skin crawl in Hunted: The Demon's Forge, and more.
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by Sean Hinz, COMMUNITY WRITER
My idea of what GlaDos Twitter feed would look like
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by Errol Burke-Horner, COMMUNITY WRITER
This week in gaming
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by Ryan Perez, COMMUNITY WRITER
Video games are best known for their beefy male characters and masculine subject matter, but do they depict both in a positive or harmful way?
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by Matt Polen, COMMUNITY WRITER
Are B-movie-style games something we need to be afraid of?
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by Brett Bates, COMMUNITY WRITER
In this week's Mobcast, EGMi Senior Editor Patrick Klepek joins Bitmob's Brett Bates, Dan Hsu, and Demian Linn. The crew discusses their personal rules for game consumption; Gearbox's upcoming Duke Nukem Forever; which franchises they once loved, but no longer care for; and titles that redefined a genre.
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by Thilina Bandara, COMMUNITY WRITER
It's only taken 14 years to achieve the limitless joy of using an interactive urinal. Can you believe it?
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by Rus McLaughlin, BITMOB STAFF
As the year draws to a close, some of gaming's biggest icons share their resolutions for 2011.
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by Jeremy Signor, COMMUNITY WRITER
Duke Nukem built its reputation on over-the-top sex and violence to humorous effect. Though many games can't get away with what the Duke can, the Nukem games draw direct comparisons to exploitation films, representing a genre that has yet to fully catch on in games.
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by Frank Anderson, COMMUNITY WRITER
Frank takes a nostalgic look back at his experiences with Duke Nukem.
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by Alex R. Cronk-Young, BITMOB STAFF
I feel a strange urge to own weird relics from gaming's history. I would have bought a copy of E.T. for the Atari 2600 -- the game that caused the industry to crash -- but I didn't end up making the purchase because my Atari was still at my parent's house. I will probably seek it out at some point.
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by Brad Grenz, COMMUNITY WRITER
While miraculous, Duke Nukem Forever's salvation has me thinking of cancelled titles I'd far rather see make a comeback.
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by Siri Karri, COMMUNITY WRITER
How Duke Nukem Forever's titanic delay may end up benefiting it.
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by Niall Slater, COMMUNITY WRITER
How many insults can a devoted fanbase take before they lash out? Gearbox may find out firsthand with Aliens: Colonial Marines.
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by Brett Bates, COMMUNITY WRITER
Cliff Bleszinski says Epic's upcoming Bulletstorm will be "the Burnout of shooters." Is he right?
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by Moeez Siddiqui, COMMUNITY WRITER
A few comparisons to the videogame industry's most tenacious characters shows how sadistic Nathan Drake's character really is.
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