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by Carlos Alexandre, COMMUNITY WRITER
Divisive without good reason and flexible beyond what we've seen, first-person shooters are diverse gaming experiences with room to grow.
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by Dan "Shoe" Hsu, BITMOB STAFF
Here are some of our favorite shooter guns of all time. Tell us yours, and we'll post some of your comments in an upcoming article!
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by James DeRosa, BITMOB STAFF
In this month's reboot-themed episode of the Mobcast, the crew discusses what constitutes a reboot, which games deserve one, which franchises developers have successfully restarted, and which old PC titles could use a modern update.
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by Jourdan Cameron, COMMUNITY WRITER
Read Jourdan's article to see why he believes many M-rated games have a lot of growing up to do.
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by Michael Rousseau, COMMUNITY WRITER
Gearbox Software has produced some great games, and some not-so-great games. I apologize to them for getting upset at them about the latter, as well as the former.
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by Daniel Sims, COMMUNITY WRITER
Modern shooters can learn a thing or two from the Duke Nukem series.
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by Reggie Carolipio, COMMUNITY WRITER
I didn't hate Duke Nukem Forever, found it fun in spots, but it's far from being the Second Coming of Duke.
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by Samir Torres, BITMOB STAFF
It's fun spotting cameos in video games. Sometimes they're hidden, sometimes they're obvious, but they are always awesome! Here are 10 of my favorite.
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by Tristan Damen, COMMUNITY WRITER
After more than ten years, Duke Nukem Forever will see release after more time than it took me to complete high school, a university degree, find a graduate job and marry the love of my life. I trial the recently released demo and impart my impressions of a game subject to the highest of expectations.
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by Josh Derocher, COMMUNITY WRITER
PC gaming is experiencing a renaissance right now: Developers are talking about the platform, and gamers are interested as news sites expand their coverage. Here are 10 reasons why 2011 is a good year for PC gaming. If you are interested in seeing what PC gaming has to offer, here are 10 reasons why 2011 is a good year for PC gaming.
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by Sean Hinz, COMMUNITY WRITER
Gaming graffiti is popping up everywhere, and it feels like a call back to gaming's countercultural roots.
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by Michael Rousseau, COMMUNITY WRITER
Minecraft is great for facilitating exploration and creation of a brave new world...and it inadvertently turned this writer into a level-design enthusiast.
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by Brett Bates, COMMUNITY WRITER
In this week's episode of the Mobcast, Insomniac's Ryan Schneider, Marcus Smith, and James Stevenson join Bitmob's Dan Hsu. The group discusses Resistance 3, their favorite virtual weapons, gamers as an aging demographic, transmedia IPs, and how fans have become more like product reviewers
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by Jasmine Maleficent Rea, COMMUNITY WRITER
This Week in Video-Game History we celebrate Lara Croft's birthday. Can you believe she's 43?
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by Thilina Bandara, COMMUNITY WRITER
It's only taken 14 years to achieve the limitless joy of using an interactive urinal. Can you believe it?
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by Dan "Shoe" Hsu, BITMOB STAFF
We've been waiting forever for Duke Nukem Forever. Now that we had a chance to play a big chunk of it, we have a good idea of whether it'll do well or not.
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by Matt Polen, COMMUNITY WRITER
A gamer tries to find the middle ground on the polarizing subject of video-game remakes.
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by Jasmine Maleficent Rea, COMMUNITY WRITER
This week in video-game history focuses on a few major upsets in the gaming world.
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by Brad Grenz, COMMUNITY WRITER
While miraculous, Duke Nukem Forever's salvation has me thinking of cancelled titles I'd far rather see make a comeback.
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by Frank Anderson, COMMUNITY WRITER
Frank takes a nostalgic look back at his experiences with Duke Nukem.
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