Trex4lunch
by Connor Sheridan, COMMUNITY WRITER
Want to find the next Minecraft? If you’re willing to put a few dollars on the line, alpha sourcing is a quickly emerging way to make ambitious new projects happen.
Srogue7
by Rob Savillo, BITMOB STAFF
The roguelike is an impenetrable genre for many, but its approach to the concept of progress is unparalleled in video games.
2guys_1title
by Niall Slater, COMMUNITY WRITER
While big-time games developers will spend insane amounts of time working on a convoluted narrative for Middle East FPS Generica Part 3, a lone indie developer from Sweden has hit on the secret behind great interactive storytelling.
2guys_1title
by Allistair Everett, COMMUNITY WRITER
Glitch hunting in crappy (and good) games, and how game developers should embrace off-the-wall A.I. rather than obsess over realism.
2guys_1title
by Greg Ford, COMMUNITY WRITER