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by Graham Zerebeski, COMMUNITY WRITER
It's been a long, strange trip that I feel like I've been watching from a different vehicle. Mass Effect has shown me more about us gamers then I ever would have imagined ... for better and for worse.
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by Mark Villamor, COMMUNITY WRITER
When hating on the end of Mass Effect 3, try and choose a Paragon path.
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by Dana Laratta, COMMUNITY WRITER
This haiku review of Mass Effect 2 for PC originally had 23 syllables, but six of them died in the final mission!
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by Dana Laratta, COMMUNITY WRITER
Necromorph Paul Simon returns (from the dead) to inspire a haiku review of Dead Space 2!
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by Dana Laratta, COMMUNITY WRITER
These haiku reviews of a trilogy of games under the Dead Space 1 title have been inspired by Necromorph Paul Simon.
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by Dana Laratta, COMMUNITY WRITER
This haiku review of Mass Effect for PC got me seven Paragon points and a romance conversation with Tali!
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by Daav 'Puke' Valentaten, COMMUNITY WRITER
It's uncanny that this innovating action RPG is hitting stores this month and even after extensive Betas, little coverage is buzzing around this impressive title. Insert custom thumbnail here.
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by Dana Laratta, COMMUNITY WRITER
This haiku review of Dante's Inferno is like my haiku review of God of War 3, except not as good.
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by Alexander Case, COMMUNITY WRITER
Why aren't we pissed that publishers want to diminish our collective gaming history by devaluing used games?
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by Donovan Soto, COMMUNITY WRITER
How controlling our insatiable hunger for games (specifically shooters) can save the industry.
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by Jack Morphy, COMMUNITY WRITER
Review of the massively successful RPG, Mass Effect.
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by Dennis Scimeca, COMMUNITY WRITER
If we have to hear a company line, can't it please be the SAME company line? EA needs to make up its mind what "Project Ten Dollar" and the "Online Pass" are about and leave them be.
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by Sage Knox, COMMUNITY WRITER
Stuck in December 2009? Want to know if Pandemic Studios' final project is a winner or a big fat loser? Sage Knox at Crush! Frag! Destroy! has answers for you! (Note: Also, I know who won/wins the Super Bowl, people of 12/2009. Break out the big checks).
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by Omar Yusuf, COMMUNITY WRITER
We admit it -- nothing's special about this week Reviews Spotlight. Yep, nothing but expertly written, cogent articles by some of the world's greatest minds. Nothing special, though.
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by Michael Rousseau, COMMUNITY WRITER
The recent trend toward free, day-one DLC for new buyers is good for publishers...not so good for gamers.
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by Joe Atienza, COMMUNITY WRITER
2guys_1title
by Juan Letona, COMMUNITY WRITER
In today's world of video games, where a contingent of players of different ethnicity are grossly under represented in the games they play and reportedly play longer hours than their white counterparts in a day, minorities are hard press to find characters that portray their culture.
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by Rob Savillo, BITMOB STAFF
Game developers and publishers bitch about used games all the time. People point fingers at GameStop for wrecking the industry. What's the truth regarding the second-hand market?
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by Rob Savillo, BITMOB STAFF
The model numbers on jeeps in Company of Heroes and Battlefield 1943 tell a tale between the former's developer and the latter's publisher.
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by Juan Letona, COMMUNITY WRITER
In a study released today by two UC Davis Economic Professors, Christopher R. Knittel and Victor Stango, detail the 5 to 15 billion loss Tiger Wood's sponsors suffered ten days after the now infamous November 27th incident. The report can be found here in PDF form. I have included a graph from the linked report below.
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