Elderscrollsonlinelogo600x369
by Mike Bracken, COMMUNITY WRITER
Excited for The Elder Scrolls Online? Here are three reasons you might want to be a bit cautious.
2guys_1title
by David Graham, COMMUNITY WRITER
Relearn to love your massively multiplayer role-playing games with three simple tips.
2guys_1title
by Chris Hoadley, BITMOB STAFF
News Blips for March 31,2011. GameStop acquires companies to work on digital distribution service, Sony Online Entertainment closes down three studios, Silicon Knights' suit against Epic Games may be heard in a jury court, and more.
Hallofdoom
by Jasmine Maleficent Rea, COMMUNITY WRITER
Sony Online Entertainment's John Blakely, whose team just released the superhero-based DC Universe Online, discusses the philosophy of MMO development.
2guys_1title
by Jasmine Maleficent Rea, COMMUNITY WRITER
This Week in Video-Game History is all about the '90s. Oh, and Warren Spector.
Fable-iii-king
by Jeremy Signor, COMMUNITY WRITER
In the biggest RPG month of 2010, (30) Days of RPGs takes a look at Fable 3, Fallout: New Vegas, Final Fantasy: The 4 Heroes of Light, and more.
2guys_1title
by Ryan Scott, COMMUNITY WRITER
The week, the Geekbox crew talks lots of games, including Castlevania: Harmony of Despair, Metroid: Other M, EVE Online, and more!
2guys_1title
by Mike Gingras, COMMUNITY WRITER
A gamer looks at the importance of social connections in online games.
Dan
by Toby Davis , COMMUNITY WRITER
Activision social-media guru Dan Amrich answers some pretty random questions from a Bitmob community member.
2guys_1title
by Thomas Lin, COMMUNITY WRITER
An article chronicling Massive Incorporated's quick rise as a major player in the video game industry, and the effect it's had on how we consume games.
2guys_1title
by Jay Henningsen, BITMOB STAFF
Rats! Match these vermin to the video games they appeared in.
Petermoore
by Andrew Hiscock, COMMUNITY WRITER
This week we celebrate bad tattoos, bad marketing decisions, World of Warcraft memes, and hard Nintendo games. Maybe "celebrate" is too strong a word.
4573527831_557ccb4452_o
by Mark Hain, COMMUNITY WRITER
Counterpoint to a World of Warcraft story we ran a few days ago that says removal of 25-man raid standards is a good thing.
Kenkutaragix
by Andrew Hiscock, COMMUNITY WRITER
Join us for another week of anniversaries from video game history. This week features Ken Kutaragi, Pokemon, and Commodore.
2guys_1title
by Mike Gingras, COMMUNITY WRITER
A look into whether videogames truly have an impact, or if they're truly just a new entertainment medium
2guys_1title
by Omar Yusuf, COMMUNITY WRITER
Before I move away from the subject entirely, I'd like to digest and analyze my experiences with massively multiplayer games. Why are they so appealing? What does World of Warcraft owe its success to? I dig deep and find answers!
2guys_1title
by Mark Hain, COMMUNITY WRITER
Cryptic Studios may have hit on the right formula when they created Star Trek Online. We'll see.
2guys_1title
by Jay Henningsen, BITMOB STAFF
Tony Jones of Sony Online Entertainment describes his journey from gamer to Community Relations Manager in this interview.
2guys_1title
by Demian Linn, BITMOB STAFF
An interview with Blizzard developers Sam Didier, Cory Stockton, and Greg Street on the 15th anniversary of the Warcraft series.
2guys_1title
by Brian Shirk, COMMUNITY WRITER
How to attract non-MMO fans to MMORPGs.
« Previous 1