Tali_masseffect
by Rus McLaughlin, BITMOB STAFF
Ever since Double Fine raised over $3 million on Kickstarter, everyone's jumped on that bandwagon to get their game projects funded. So it's only fair our all-star panel of iconic game characters follow suit.
Badsequel_popww
by Rus McLaughlin, BITMOB STAFF
Not every sequel capitalizes on the promise of the original. Here's five examples of sequels they really didn't need to make.
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by Graham Zerebeski, COMMUNITY WRITER
Good Old Games says that crazy sales and discounts hurt the industry and gamers alike. Are Steam sales really "training" you to devalue games?
2guys_1title
by Alex Gagne, COMMUNITY WRITER
After digging through my massive backlog of JRPG's I have come away both disapointed and happy. Why do some JRPG's succeed while others do not? I try to find an answer based on my own perspective, and hopefully find a partial cure for the current stagnation of JRPG's.
Fallout_3_new_game_wide-wide
by Chandler Tate, COMMUNITY WRITER
The ongoing legal battle between Bethesda Softworks parent company, ZeniMax Media, and Interplay over the Fallout MMO game license has finally been resolved, yet only for Bethesda’s benefits it seems.
2guys_1title
by Evan Killham, BITMOB STAFF
News Blips for March 13, 2012. Play a free weekend of Star Wars: The Old Republic, help make Wasteland 2 happen, and Jet Set Radio HD's soundtrack is half of what it used to be.
Reckoningwellofsouls2bm
by Layton Shumway, BITMOB STAFF
Time's up on our latest Bitmob Wants You community prompt, and it's time to get reckoned. And by that I mean it's time to take a look at the articles you wrote about open-world action-RPG Kingdoms of Amalur: Reckoning.
Fallout_3_pa
by Rus McLaughlin, BITMOB STAFF
Now that Bethesda has the rights to make a Fallout MMO, it's time to figure out exactly what that should look like.
Big10-1
by Layton Shumway, BITMOB STAFF
Here they are: The hottest, most popular community articles from 2011, as written by you, the Bitmob community.
Elvisbluesuedegoo
by Samir Torres, BITMOB STAFF
Elvis Presley has influenced more games than you might think.
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by Josh Derocher, COMMUNITY WRITER
Skyrim is a popular game, but why? We have people playing Skyrim that have never touched a fantasy RPG before. It's a well crafted game, and it's one of the best open world sandbox games available.
2guys_1title
by Chris Aiken, COMMUNITY WRITER
Other games could learn a thing or two from the Fallout and Mass Effect series.
2guys_1title
by Matt McArdle, COMMUNITY WRITER
What lessons has id learned about spinning a good yarn and where do they need improvement?
Rage_cover
by Paul Alexander , COMMUNITY WRITER
Gamasutra's interview with the makers of id's upcoming title, Rage, is a shining example of solid games journalism.
Dark-souls-black-phantom
by Matt Polen, COMMUNITY WRITER
This Demon's Souls stranger will finally take the plunge into From Software's dark fantasy with Dark Souls; although, he's not without an overwhelming sense of trepidation.
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by Layton Shumway, BITMOB STAFF
Our latest Bitmob Featured Community Writer is Matt Polen. He'll tell us about the politics of Fallout, the way games approach the topic of war, and just how messed up Pokemon trainers really are. Check it out.
Onlinepass_rage
by Rus McLaughlin, BITMOB STAFF
Too many people are turning the Online Pass model of day-one DLC into something worthy of revulsion. Here's how to stay on the straight and narrow.
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by Layton Shumway, BITMOB STAFF
How much freedom should games give a player? What's the deal with bad writing in games? Our panel of community members discusses these questions and more in the Bitmob Roundtable.
2guys_1title
by Omri Petitte, BITMOB STAFF
Video Blips for July 8, 2011. Rage provides tried-and-true id shooter action within a post-apocalyptic setting, PlanetSide 2's debut trailer sparks memories of massively multiplayer shooter battles, set your steel against the Witch-king's forces in The Lord of the Rings: War in the North, and more.
Steam-summer-sale-2011
by Tristan Damen, COMMUNITY WRITER
Steam's Summer Sale has arrived, already having made a dent in my wallet. While I love the opportunity to pick up games for a fraction of the retail price, I've come to fear Valve's circus of value. Do you have the stomach for nearly two weeks-worth of unbeatable value?
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