Jv6z4dwn2cg9tiqqhlas4o6ad_gbigb-_aeocox3pdaql7cm4jzcvimsgbsiawcqkq5znfltukcuvn9lhpw0xgn0_s67q282dlf_gs-kr_cpembw0vq
by Giancarlo Valdes, COMMUNITY WRITER
For this month's Bitmob Wants You backlog challenge, I decided to go after the king of my backlog pile with Fallout 3. More than three years after buying it, I have finally finished the game. Well, at least the main campaign.
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by Graham Zerebeski, COMMUNITY WRITER
Publishers should reconsider using Metacritic as a major metric for dishing out bonuses to game developers.
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by Jeff Grubb, BITMOB STAFF
News Blips for Wednesday, March 14, 2012: Mass Effect 3 Director Casey D Hudson responds to the critics who hate how his game ends; Peter Molyneux claims Milo was canceled because it was too emotional; and Obsidian Entertainment cuts 20 to 30 jobs.
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by Owen Stranathan, COMMUNITY WRITER
RECKONING KICKS ASS!! Yes you read me textually shout that right, Kingdoms of Amalur: Reckoning kicks ass, like an arrow to the knee or Chuck Norris' foot. Here's why...
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by Samir Torres, BITMOB STAFF
Can you pair up the celebrity voice actors with their video-game personalities?
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by Becki Tse, COMMUNITY WRITER
Being a picky gamer makes it difficult to find games I'll continue to play.
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by Omri Petitte, BITMOB STAFF
Video Blips for January 19, 2012. Check out the upcoming content for Star Wars: The Old Republic, learn about Max Payne 3's combat tech, fend off looters and bandits with a shine of the old .45 in I Am Alive, and more.
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by Rus McLaughlin, BITMOB STAFF
Now that Bethesda has the rights to make a Fallout MMO, it's time to figure out exactly what that should look like.
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by Steven Sukkau, COMMUNITY WRITER
The real world rarely praises or rewards the paragon choice. Instead, gaming calls us back to the virtual practice of righteousness...where altruism is properly appreciated and free from difficulty and pain.
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by Matt McArdle, COMMUNITY WRITER
What does one of the greatest films ever made have in common with Fallout: New Vegas? Quite a bit.
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by Rus McLaughlin, BITMOB STAFF
"Linear" might be a bad word in modern game design, but it's got a new champion in Uncharted 3, the most aggressively linear game in a long time.
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by Matt McArdle, COMMUNITY WRITER
As games get more and more exciting, their music gets more and more...the same. Why are developers afraid to take risks with their soundtracks?
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by Matt Polen, COMMUNITY WRITER
Once upon a time, midnight releases were bastions of hardcore nerdery. These days, it seems like any title with two pre-orders gets the late night event. With my veteran experience, you're sure to be having a blast all the way to sunrise instead of passing out in a recliner drooling on yourself!
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by Bryant "B" Chambers, COMMUNITY WRITER
Is achieving a Gamerscore of 1,000 for every title really worth the effort?
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by Adam Luttrell, COMMUNITY WRITER
A fan's defence of Fallout: New Vegas
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by Layton Shumway, BITMOB STAFF
In this week's Community Spotlight, we've got confessions of a Street Fighter addict, an account of life in Fallout: New Vegas, a new take on Duke Nukem Forever, and more Steel Battalions than you can shake a huge, overpriced controller with foot pedals at.
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by Chris Winters, COMMUNITY WRITER
I've always had a bad feeling about the death of packaged goods, but the variety of games we can now enjoy digitally has quelled all of my fears.
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by Mike Minotti, BITMOB STAFF
This week's Reviews Spotlight features From Dust, Uncharted 2, Outland, and Uncharted 2.
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by Tristan Damen, COMMUNITY WRITER
After a few months worth of meandering through the Mojave Wasteland and Zion National Park, I pass judgement on the Honest Hearts expansion for Fallout: New Vegas. Learn a life lesson: when you assume, you make an ass out of you and me.
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by Samir Torres, BITMOB STAFF
Can you match these insane ESRB content descriptions with their corresponding games?
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