I know that they share a similar admittance in that moment: they are not the "Masters" they had once sought to become. Such a notion was idealism they clung to as children, and they know it. An unattainable holy grail pushing them forward.
Saturday, March 19, 2011 |
Comments (3)
A fictional chat room discussion about the balance and playability of Halo: Reach Vs Halo: Combat Evolved. Pretty thick with series specific concepts and lingo so long time Halo fans are the only ones that will get some of it.
Wednesday, September 22, 2010 |
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For four hundred years my people lived a quiet life at the outskirts of civilization, in a small town called Land Lock. We resided by the sea, sharing an island with the city of Riceh. We had no knowledge of war or conflict; our days were filled cultivating the surrounding environment and constructing monuments from copper and wood.
Friday, June 11, 2010 |
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This is my entry for the Bitmob First-Person Writer Challenge. It is from the point of view of a gaming teen who becomes addicted to Pokemon: HeartGold. This is a fictional story based on things that have happened to friends of mine. I haven't actually played Pokemon: HeartGold and don't plan on playing it or any other Pokemon game ever.
Wednesday, March 31, 2010 |
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A story about what scares Mi. Survival Horror games are about crafting a twisted lens to view the world through...when they aren't by the numbers zombie killing with uncreative enemy design.
Monday, March 15, 2010 |
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Mi writes of the trials and tribulations of online shooters and...dodgeball?
Saturday, February 27, 2010 |
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Holy crap! A top five written by Mi? Two great tastes that taste great together! Find out Mi's opinion on the proper way to write about games. The title isn't kidding, this is super freaking important!
Monday, February 08, 2010 |
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Mi achievement farms with a friend. Chaos and anarchy follow.
Saturday, February 06, 2010 |
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Mi achievement farms with a friend. Chaos and anarchy follow.
Saturday, February 06, 2010 |
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Mi is a modern day Aesop. Learn of the trials of the tree monkeys and why the easy way out can be not so easy.
Sunday, January 31, 2010 |
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A double-feature born from the MAG public beta. First, a fiction to give the feel of the game and then a reflection about war games and what they give us.
Wednesday, January 20, 2010 |
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Mi stays up in the middle of the night to send out a rambling call for sanity to an insane world. Lotta good that did.
Sunday, December 27, 2009 |
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In Mi's debut she examines the relationship between a school girl and her distant Karate hero. She also examines the unfortunate death of mutual respect in one on one combat in the digital age.
Sunday, November 08, 2009 |
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A short story about a bad guy who doesn\\\\\\\\\\\\\\\'t want to be a bad guy.
Wednesday, May 27, 2009 |
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