Maxpayne0000
by Stan Rezaee, COMMUNITY WRITER
LA Noire was not the first time Rockstar experimented in the film-noir genre. In 2001, Max Payne embraced the concept of film-noir by taking the darkest and grittiest tone of the genre than blending the auteurism of John Woo. Playing it Old School looks at how Max Payne redefined gaming and what the upcoming third installment has to live up too.
Gemini-rue_2
by Daav 'Puke' Valentaten, COMMUNITY WRITER
Gemini Rue exceeds any expectation as a simple nod towards oldschool point and click adventure games. Rather, it breathes new life into the genre as a whole and sets a standard for any other game that would boast frivolous elements over the core aspects of storytelling. Enter dark thumbnail here.
Halo3odst-campaign
by Juan Letona, COMMUNITY WRITER
There are only a few videogame development houses that are household names in America, Nintendo, Capcom, Sega and Bungie. Each of these studios has a flagship face – representing their respective decade - Mario, Ryu and Ken, Sonic and Master Chief. Bungie's Halo property is the videogame series of the decade. With Halo on the XBOX and its sequels