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by Danny Concepcion, COMMUNITY WRITER
Jenova Chen claims that most games are not good enough for adults. But do they absolutely have to be intellectually stimulating in order for us to enjoy them?
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by Tristan Damen, COMMUNITY WRITER
Game or art? Who cares? It's beautiful and you need to play it.
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by Alex R. Cronk-Young, BITMOB STAFF
My four-year-old daughter has watched me play a lot of games, but none have given us the same experience as Journey.
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by Jon X. Porter, COMMUNITY WRITER
Journey is a game which is at once unabashedly pretentious and completely charming. Jon X. Porter might have enjoyed it for both reasons, but he's still not sure whether the message here is positive or not.
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by Justin Brenis, COMMUNITY WRITER
The argument of whether or not video games are legitimately art ended last week when The Art of Video Games opened at The Smithsonian's American Art Museum in Washington, D.C.! Check out this interesting recap of all the exhibit has to offer, as well as some interesting thought you may have not realized about video games over the past 40 years!
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by Giancarlo Valdes, COMMUNITY WRITER
Journey has been on the forefront of headlines all week long, and for good reason. Three good reasons, in fact. This game is the real deal, folks.
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by Marcos Valdez, COMMUNITY WRITER
Composer Austin Wintory announced today that those who sign up for his site newsletter will receive a free, Journey-themed EP album.
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by Rus McLaughlin, BITMOB STAFF
While the big AAA-titles draw all the hype, here are five smaller (but no less ambitious) upcoming games that deserve your attention in 2012.
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by Rus McLaughlin, BITMOB STAFF
Jenova Chen's latest arthouse offering takes game exploration to an entirely new level.
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by Arnar Levi, COMMUNITY WRITER
Kellee Santiago comments on thatgamecompany's collaboration with Sony and the creative process.
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by Brett Bates, COMMUNITY WRITER
In this week's indie-themed episode of the Mobcast, Area 5's Matt Chandronait, Cryptic Sea's Alex Austin, and Runt Inc.'s Richard Horne join Bitmob's Brett Bates. The crew discusses their most anticipated indie titles, how consoles limit creativity and distribution, what consumers look for in a non-mainstream game, and more.
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by Alejandro Quan-Madrid, BITMOB STAFF
Video Blips for December 10, 2010. Today we have the extended version of the Deus Ex: Human Revolution trailer, a trailer for the gorgeous Journey, a developer diary for Dragon Age 2, and more.
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by Evan Griffin, COMMUNITY WRITER
A recent branch of game theory called “game feel" asserts that the supposition that graphics, sound, feedback, and controls coalesce to produce a distinct feeling. The PS3 game Flower demonstrates this perfectly, and here's why.
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by Evan Griffin, COMMUNITY WRITER
A belated examination of thatgamecompany's Flower.
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by Michael Gray, COMMUNITY WRITER
Are any developers trying to extend the reach of multiplayer?
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by Rob Savillo, BITMOB STAFF
Although many video games fail to evoke emotion from the player, two new titles at this year's E3, Homefront and Journey, aim to do just that.
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by Richard Moss, COMMUNITY WRITER
A look at the latest title from the developers of the award-winning Auditorium, an ambient-music puzzler called Fractal.
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by Andrew Hiscock, COMMUNITY WRITER
This week we celebrate bad tattoos, bad marketing decisions, World of Warcraft memes, and hard Nintendo games. Maybe "celebrate" is too strong a word.
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by Greg Ford, COMMUNITY WRITER
The 'O' entry of Indie Scene: A to Z focuses on Olu and Osmos.
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by Michael Rousseau, COMMUNITY WRITER
Several of Bitmob's best and brightest took part in a writing exercise that challenged authors to continuously trim their writing until only the leanest cut remained. These are their collected works.
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