Jenova Chen claims that most games are not good enough for adults. But do they absolutely have to be intellectually stimulating in order for us to enjoy them?
Sunday, May 20, 2012 |
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Game or art? Who cares? It's beautiful and you need to play it.
Thursday, March 29, 2012 |
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My four-year-old daughter has watched me play a lot of games, but none have given us the same experience as Journey.
Sunday, March 25, 2012 |
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Journey is a game which is at once unabashedly pretentious and completely charming. Jon X. Porter might have enjoyed it for both reasons, but he's still not sure whether the message here is positive or not.
Thursday, March 22, 2012 |
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A New Generation Begins: Reflections on The Art of Video Games at the Smithsonian American Art Musem
The argument of whether or not video games are legitimately art ended last week when The Art of Video Games opened at The Smithsonian's American Art Museum in Washington, D.C.! Check out this interesting recap of all the exhibit has to offer, as well as some interesting thought you may have not realized about video games over the past 40 years!
Tuesday, March 20, 2012 |
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Journey has been on the forefront of headlines all week long, and for good reason. Three good reasons, in fact. This game is the real deal, folks.
Saturday, March 17, 2012 |
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Composer Austin Wintory announced today that those who sign up for his site newsletter will receive a free, Journey-themed EP album.
Friday, March 02, 2012 |
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While the big AAA-titles draw all the hype, here are five smaller (but no less ambitious) upcoming games that deserve your attention in 2012.
Monday, January 30, 2012 |
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Jenova Chen's latest arthouse offering takes game exploration to an entirely new level.
Wednesday, June 22, 2011 |
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Kellee Santiago comments on thatgamecompany's collaboration with Sony and the creative process.
Wednesday, April 06, 2011 |
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In this week's indie-themed episode of the Mobcast, Area 5's Matt Chandronait, Cryptic Sea's Alex Austin, and Runt Inc.'s Richard Horne join Bitmob's Brett Bates. The crew discusses their most anticipated indie titles, how consoles limit creativity and distribution, what consumers look for in a non-mainstream game, and more.
Monday, March 28, 2011 |
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Video Blips for December 10, 2010. Today we have the extended version of the Deus Ex: Human Revolution trailer, a trailer for the gorgeous Journey, a developer diary for Dragon Age 2, and more.
Friday, December 10, 2010 |
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A recent branch of game theory called “game feel" asserts that the supposition that graphics, sound, feedback, and controls coalesce to produce a distinct feeling. The PS3 game Flower demonstrates this perfectly, and here's why.
Tuesday, October 05, 2010 |
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A belated examination of thatgamecompany's Flower.
Sunday, October 03, 2010 |
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Are any developers trying to extend the reach of multiplayer?
Sunday, June 27, 2010 |
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Although many video games fail to evoke emotion from the player, two new titles at this year's E3, Homefront and Journey, aim to do just that.
Friday, June 18, 2010 |
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A look at the latest title from the developers of the award-winning Auditorium, an ambient-music puzzler called Fractal.
Sunday, May 09, 2010 |
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This week we celebrate bad tattoos, bad marketing decisions, World of Warcraft memes, and hard Nintendo games. Maybe "celebrate" is too strong a word.
Sunday, May 09, 2010 |
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The 'O' entry of Indie Scene: A to Z focuses on Olu and Osmos.
Saturday, April 24, 2010 |
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Several of Bitmob's best and brightest took part in a writing exercise that challenged authors to continuously trim their writing until only the leanest cut remained. These are their collected works.
Monday, March 01, 2010 |
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