Despite its contempt for all gamers of all skill levels, Super Smash Bros. Brawl managed to become inexplicably popular. And that's not a good thing.
Wednesday, April 25, 2012 |
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A rant/critique of Dead Rising 2's infuriating boss battles - a blight on an otherwise incredible game, and an unforgivable missed opportunity.
Thursday, October 06, 2011 |
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A personal suggestion and wish for what water could have been in BioShock. Post your own Shock suggestions to the box.
Thursday, January 20, 2011 |
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I have nothing but praise for the newest downloadable Pac Man game. Praising it's developers for making a fun and fair challenge with plenty of replay value.
Thursday, December 30, 2010 |
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Modern video games tend to repeat themselves. Innovations are hard to find. What aspects of modern games have potential for further development? By looking back on some titles of the last decade and trying to figure out why they are still relevant we can find out what elements of a game are worth to be refined in future productions.
Thursday, November 18, 2010 |
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Discusses Left 4 Dead 2 Mutations, particularly, Healthpackalypse and Follow the Liter.
Wednesday, September 29, 2010 |
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A fictional chat room discussion about the balance and playability of Halo: Reach Vs Halo: Combat Evolved. Pretty thick with series specific concepts and lingo so long time Halo fans are the only ones that will get some of it.
Wednesday, September 22, 2010 |
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Movies and literature have been the source of global discussion, riots and wars. Games have yet to broach topics of race, sex and politics. When will games finally make the step? What should be considered topical? What should be considered insensitive?
Sunday, September 19, 2010 |
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Changing the Role in Roleplaying. Yes that was a bad pun
Tuesday, June 22, 2010 |
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This is an academic essay I did for my course (First Year Art and Design!). It's a bit academic and a bit dated at this point but I'm sure somebody'll find it interesting. If anyone want's to see the bibliography I be happy to update the post.
Tuesday, May 25, 2010 |
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Alan Flaten talks to two professors of game design at the University of Florida to see what goes into developing and teaching a course at the college of computer science and engineering. Are you curious as to what game design courses are like despite the fact that the idea of programming makes you want to jump out a window? Take a look here.
Saturday, April 10, 2010 |
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Many video games are an expression of childhood power fantasies, but what if developers allow you to permanently fail or even deny you victory completely?
Monday, March 22, 2010 |
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Day 3 of ScreenBurn:
Game Design Competition
Peter Molyneux talk
Sunday, March 14, 2010 |
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