Industry veterans John Keefer and David Ellis join Bitmob's Dan Hsu and Aaron Thomas to talk developers' focus on multiplayer, social games killing hardcore games, life after games journalism, and the best sound effects of all time.
Monday, March 29, 2010 |
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Ever wondered what really goes on at game conferences? A year ago, I was just another guy who loved games. Now, after rising through the ranks from community member to staff member at Bitmob, I got to attend the 2010 Game Developers Conference -- my first conference ever as press. Read my tale of life behind the velvet rope.
Thursday, March 25, 2010 |
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What's it like to attend your first game conference as press? I navigate the games, middleware, audio equipment, and giant virtual-reality hamster balls of the Game Developers Conference to give my impressions.
Tuesday, March 23, 2010 |
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a look at why sony is doing what it can with the "Move". How were they suppose to make it look?
Saturday, March 20, 2010 |
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The first thing you should know about the upcoming isometric, co-op, downloadable game Lara Croft and the Guardian of Light: This isn't your father's Tomb Raider. In fact, it's not even a Tomb Raider game at all -- notice those words conspicuously absent from the title. What is it, then? It's the best thing to happen to Lara Croft in years.
Sunday, March 14, 2010 |
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My favorite party game at GDC doesn't have anything to do with motion control. All it needs is one button. Check out these chaotic videos for proof.
Thursday, March 11, 2010 |
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There's a lot to see at this year's Game Developers Conference. This image gallery will be updated by the Bitmob staff over the course of the show. Check it out, you never know what you might see.
Wednesday, March 10, 2010 |
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To the Mobbers and Mobbettes who are not allowed within 50 yards of Demian Linn (you know who you are), but want to know every grizzle of detail from Sony's GDC Press Conference, this live blog is for you. For those who have access, G4 has exclusive coverage showing the event for all the streamers.
Wednesday, March 10, 2010 |
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You know it is an Video Game industry event when...
Tuesday, March 09, 2010 |
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Video Blips: Mega64 GDC 2010 Commercial, Front Mission Evolves, Darkest Game of Limbo Ever, and More
Video Blips for January 20, 2010. Mega64's amazing Game Developers Conference 2010 commercial, the trailer for the apocalyptic Front Mission: Evolved, gameplay footage of the moody indie puzzle game, Limbo, and more.
Wednesday, January 20, 2010 |
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