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by Dan Schilling, COMMUNITY WRITER
Have you ever wondered why gaming matters so much to you? I sure have! Join me (or don't) as I dig around inside my own grey matter and try to figure it all out. Guaranteed pie to the first 50 readers!* *Not a guarantee
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by Raymond Williams, COMMUNITY WRITER
Writing about my favourite subject: me
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by Matthew Orona, COMMUNITY WRITER
With Activision's announcement of 007 Legends, let's see which Bond movies would make the best interwoven storyline for the title to follow.
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by Steven Sukkau, COMMUNITY WRITER
Kingdoms of Amalur recalls the best parts of being a kid at play: feeling powerful, in control and living out a fantasy. Motion controls remind us of the worst parts of childhood: feeling limited, unskilled and struggling to perform basic tasks.
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by Justin Brenis, COMMUNITY WRITER
It seems we're all impressed and approve of what Kickstarer and Double Fine have accomplished in the past few days. But is this all just hype getting the best of us? What does this really say about the current state of the video game industry--and even more importantly, what does say for its future? Looking at it critically, you may be surprised.
Criterion
by Stan Rezaee, COMMUNITY WRITER
The Criterion Collection is well known for the restoration of classic films. With gaming having become a part of pop-culture; there is a demand for classic games that are at times unavailable. This is a logical look at why the Criterion Collection should take an interest at the restoration of iconic video games.
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by Raymond Williams, COMMUNITY WRITER
This is a profile of gamer named "The Hammer." He is a bloodthirsty killing machine.
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by Karli Winata, COMMUNITY WRITER
Ever wonder what's being dumped unto the shelves of video game stores every week? Wonder no more! Karli Winata will attempt to bring to light the many releases that come out each week. Won't you join him in his self torture? Check out what's coming out on the week of 11/14/2011.
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by Connor Sheridan, COMMUNITY WRITER
We might make too much of game length at times, but that doesn't make it any less of an important aspect to consider. Who wouldn't want more fun?
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by Rus McLaughlin, BITMOB STAFF
Some game levels just stand out, even in a top-notch game. Here are five examples everybody should experience at least once.
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by Corey Motley, COMMUNITY WRITER
Part two of my Deus Ex series looks at how Eidos Montréal purposefully left out a morality scale that judges players on the decisions they make. It's only you and your own ethics in Human Revolution.
Rezurrection
by Louis Garcia, COMMUNITY WRITER
The rising cost and arrival of more map packs for each new shooter is draining wallets.
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by Jeff Heilig, COMMUNITY WRITER
Click to find out why this rivalry is nonsensical and only making the industry look ridiculous.
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by Samir Torres, BITMOB STAFF
You'd rather see porn than read about it; shouldn't the same also be true for video-game news?
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by Evan Killham, BITMOB STAFF
Sometimes, when the game in front of you just isn't entertaining enough, you need to make your own fun.
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by Damon Packwood, COMMUNITY WRITER
In this week's Reviews Spotlight we highlight Monster Tale, Age of Empires Online, and two browser games: Thor and Spec Ops: War on Terrorism.
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by Stan Rezaee, COMMUNITY WRITER
In production since 1997, Duke Nukem Forever was expected to revolutionize the gaming industry. Yet it has now become infamous for its constant hype and production delays. Now gamers could rejoice as Duke Nukem Forever is set to be released on June 14, 2011. But one needs to ask, will it live up to our expectations?
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by Brett Bates, COMMUNITY WRITER
In this week's episode of the Mobcast, Insomniac's Ryan Schneider, Marcus Smith, and James Stevenson join Bitmob's Dan Hsu. The group discusses Resistance 3, their favorite virtual weapons, gamers as an aging demographic, transmedia IPs, and how fans have become more like product reviewers
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by Rob Haines, COMMUNITY WRITER
At the dawn of the first-person shooter, I was along for the ride. Now, at the peak of the FPS' popularity they hold very little appeal for me.
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by Matt Polen, COMMUNITY WRITER
A gamer tries to find the middle ground on the polarizing subject of video-game remakes.
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