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by Mark T. Whitney, COMMUNITY WRITER
As games begin looking and feeling more realistic than ever, shouldn't our characters (specifically, our male and female ones) actually perform their tasks like they would in real life?
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by Edward Varnell, COMMUNITY WRITER
My List of Unexpected things that I would love to see at this year E3
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by Brett Bates, COMMUNITY WRITER
In this week's Mobcast, EGMi Senior Editor Patrick Klepek joins Bitmob's Brett Bates, Dan Hsu, and Demian Linn. The crew discusses their personal rules for game consumption; Gearbox's upcoming Duke Nukem Forever; which franchises they once loved, but no longer care for; and titles that redefined a genre.
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by Rachel Jagielski, COMMUNITY WRITER
A gamer shares short tales about how video games improved her college experience.
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by Rachel Jagielski, COMMUNITY WRITER
A few weeks ago, I wrote a post reminiscing about my college gaming days. Here are even more of the games that helped make college great.
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by John Alexander Maloles, COMMUNITY WRITER
The somewhat long (but allegedly worth reading) tale of how a humble, rickety PS3 fat taught me about my responsibility toward the gaming community, and radically changed my outlook on piracy for the better.
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by Jasmine Maleficent Rea, COMMUNITY WRITER
Gaming monogamy, the beauty of Enslaved, the problem with Metroid: The Other M's control scheme and more await in this edition of the Community Spotlight.
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by Frank Anderson, COMMUNITY WRITER
Sequels I would love to see - Part 2.
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by Brian Shirk, COMMUNITY WRITER
A detailed review of Heavenly Sword.
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by Ben Jones, COMMUNITY WRITER
A gamer laments the sometimes amazing, but often detrimental effects of storytelling and acting on video games.
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by Evan Killham, BITMOB STAFF
A review of Heavenly Sword.
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by Matt Armstrong, COMMUNITY WRITER
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by Brett Bates, COMMUNITY WRITER
Preview of the nonexistent game Shakespeare\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'s Hamlet