Dear Esther proves that games are becoming more mature and that "fun" is no longer essential. Isn't it time developers start looking beyond eliciting mere excitement more often?
Monday, May 21, 2012 |
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We need more games that force players to make tough choices and deal with the consequences.
Wednesday, May 16, 2012 |
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Writing about my favourite subject: me
Monday, April 30, 2012 |
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The Violence in Video Games Labeling Act does not go far enough. Here are some video game labels that might actually help people.
Friday, April 13, 2012 |
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What constitutes a game has changed with the times. The medium no longer needs to fit the traditional definition of "fun."
Monday, April 09, 2012 |
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What's more stunning about Quantic Dream's GDC tech demo - its technological excellence, or its careless tone and dialogue?
Thursday, March 08, 2012 |
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Gaming has evolved a lot over the past few years, especially when it comes to presenting a realistic relationship. It still has plenty of room to grow...
Friday, February 17, 2012 |
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Can a purely story-driven experience still deliver a compelling game?
Thursday, February 16, 2012 |
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Something pretty exciting happened a few days ago. Tim Schafer obtained, though Kickstarter, 1,7mil $ in pledges for an unnammed, unspecified point and click adventure game no one wants to publish or fund. If this picks up as a trend, we will finally see more auteur-driven games instead of publisher-driven ones. Auteurs like David Jaffe, Tetsuya T
Monday, February 13, 2012 |
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LA Noire was not the first time Rockstar experimented in the film-noir genre. In 2001, Max Payne embraced the concept of film-noir by taking the darkest and grittiest tone of the genre than blending the auteurism of John Woo. Playing it Old School looks at how Max Payne redefined gaming and what the upcoming third installment has to live up too.
Thursday, February 09, 2012 |
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Can video games survive serious, critical examination? Read the results of last month's Bitmob Writing Challenge.
Thursday, February 02, 2012 |
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If you're tired of reading about Skyrim and Uncharted 3 as GOTY picks, you're in luck. You'll find neither of them here. Nor is Arkham City or Portal 2. So what's left? Read it to find out!
Friday, January 27, 2012 |
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Is Heavy Rain's Norman Jayden really addicted to Triptocaine? Or is he actually addicted to ARI?
Wednesday, January 25, 2012 |
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Modern RPGs want you to make a love connection, but they all refuse to really commit.
Monday, January 23, 2012 |
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2011 became the year a great narrative became an indispensable ingredient for making a great game, and there's no going back now.
Sunday, January 01, 2012 |
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A gamer gives three accounts of his most heartbreaking failures as a virtual savior.
Sunday, January 01, 2012 |
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Playboy Playmate Jo Garcia discusses her love of all things video games.
Wednesday, November 16, 2011 |
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Ever wonder what's being dumped unto the shelves of video game stores every week? Wonder no more! Karli Winata will attempt to bring to light the many releases that come out each week. Won't you join him in his self torture? Check out what's coming out on the week of 11/14/2011.
Tuesday, November 15, 2011 |
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Breakups are never easy. My recent fling with Tactics Ogre: Let us Cling Together rekindled my passion for the JRPG (my “ex”). But it also reminded me why I dumped her in the first place.
Monday, February 28, 2011 |
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A recap of this year's Extra Life charity gaming marathon. How did Bitmob's fundraising team do? Which game was the most popular? What happens to gaming ability after 22 hours? All these answers and more are contained within.
Sunday, October 16, 2011 |
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