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by Graham Zerebeski, COMMUNITY WRITER
Good Old Games says that crazy sales and discounts hurt the industry and gamers alike. Are Steam sales really "training" you to devalue games?
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by Rus McLaughlin, BITMOB STAFF
With Hitman: Absolution, developer Io Interactive brings advances in the action/stealth genre forward to make a game that looks promising no matter how you play it.
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by Samir Torres, BITMOB STAFF
Have yourself a merry little Christmas with 21 games that celebrate the holidays.
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by Rus McLaughlin, BITMOB STAFF
Some game levels just stand out, even in a top-notch game. Here are five examples everybody should experience at least once.
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by Corey Motley, COMMUNITY WRITER
Part two of my Deus Ex series looks at how Eidos Montréal purposefully left out a morality scale that judges players on the decisions they make. It's only you and your own ethics in Human Revolution.
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by Connor Sheridan, COMMUNITY WRITER
Sometimes, good games make you feel so bad. Read one Hitman's oddly sexualized account of getting in like Flynn and left out to dry.
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by Samir Torres, BITMOB STAFF
Can you match these insane ESRB content descriptions with their corresponding games?
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by Rus McLaughlin, BITMOB STAFF
Hitman: Absolution updates the franchise to modern aggro-stealth gaming standards, but is that a smart move or a misstep?
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by Brett Bates, COMMUNITY WRITER
This week, Dead Space 2 Community Manager Jay Frechette and Area 5's Matt Chandronait gather around the campfire with Bitmob's Brett Bates and Rus McLaughlin to talk about what scary games to right and wrong, their personal scariest moments from games, the horror of losing a save file, and what they'd write on the tombstone of the cheat code.
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by Rus McLaughlin, BITMOB STAFF
Achievements on the Xbox 360 and the PlayStation 3's Trophies are virtually identical, but they mean very different things to us.
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by Ben Ingber, COMMUNITY WRITER
I have wasted a lot of time gaming. That's not to say gaming is a waste of time. Quite the opposite. But sometimes I find myself on autopilot, spending hours pressing buttons and twiddling analog sticks, barely aware of what I'm doing, achieving nothing of value whatsoever. Do this happen to you, too?