A personal suggestion and wish for what water could have been in BioShock. Post your own Shock suggestions to the box.
Thursday, January 20, 2011 |
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Episodic games aren't big now, but they're going to take over the industry. Here's why.
Sunday, January 09, 2011 |
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What roles should developers, journalists, and consumers play in the discussion of games?
Saturday, October 30, 2010 |
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A great idea can destroy your game just as fast as a bad idea. It's how you use your gimmick that separates a dismal Hydrophobia from a masterful Portal.
Sunday, October 17, 2010 |
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In this week's Reviews Spotlight, we tackle the topics of boring comics, DS-playing supermodels, and old games.
Sunday, October 10, 2010 |
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Have game review score systems become lopsided and fallen prey to developer pressure and aggregate sites?
Friday, October 08, 2010 |
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Hydrophobia doesn't do anything new, and it doesn't do anything that well.
Wednesday, October 06, 2010 |
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On Day 2 of Fantastic Arcade, Gerren LaQuint Fisher can't escape Richard Garriott, and gives impressions on co-op in Monaco, the art of Feist and a gripe on the Hydrophobia demo
Friday, September 24, 2010 |
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Here it is: Bitmob's not-so-definitive Top 10 Games of E3.
Tuesday, June 22, 2010 |
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