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by Joseph Jordan, COMMUNITY WRITER
My review of the addictive game Triple Town. Available for both Android and Iphone.
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by Jeffrey Zhang, COMMUNITY WRITER
Is it really such a bad thing?
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by Rodrigo Pardo, COMMUNITY WRITER
Why I will become like my dad when it comes to handling new ways of playing handheld games.
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by Andrew Kuhar, COMMUNITY WRITER
Artists behind ChromaWaves, an ambient color-mixing game for the iPhone and iPod touch, reflect on their design process after graduating from college and the risks of creativity in a single semester. Any profit they might earn from sales at iTunes are instead being donated to Child's Play. Learn. Mix colors. Support a good cause.
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by Joe Osborne, COMMUNITY WRITER
There's only one thing keeping MMOs from invading your iPhone Bejeweled-style: buttons. A look into the barriers that developers might face when trying to bring full-featured MMOs to mobile devices.
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by Drake Gens, COMMUNITY WRITER
How gaming on the iphone could be improved with a simple peripheral and some developers backing it.
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by Ed Grabowski, COMMUNITY WRITER
Being an early adopter of Apples iPod Touch, I rejoiced at the sight of so many downloadable games at my fingertips. For a long time I was happy with my purchase, but lately the App Store has become so competitive that it is ultimately hurting me, the consumer, instead of benefiting me. Especially when it comes to the coveted Descriptions page.
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by Thomas Johnson, COMMUNITY WRITER
A review of the recently released iPhone/iPod Touch version of 2009's Plants vs. Zombies.
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by Gerard Delaney, COMMUNITY WRITER