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by Alex Martin , COMMUNITY WRITER
Two free time-wasters for Android users (and one for iDevice owners) whose names aren't in the Book of Life.
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by Alan Rappaport, COMMUNITY WRITER
Due to space restrictions with my carry on bags I am debating on leaving my PSP and DS at home in lue of my iPod touch and going 'casual only' on some upcoming trips.
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by Bruno Dion, COMMUNITY WRITER
In this first edition of Touch It!, I look at a nice indie game that pits you against a rain of everyday objects. Hope you brought an iron umbrella.
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by Andrew Kuhar, COMMUNITY WRITER
Artists behind ChromaWaves, an ambient color-mixing game for the iPhone and iPod touch, reflect on their design process after graduating from college and the risks of creativity in a single semester. Any profit they might earn from sales at iTunes are instead being donated to Child's Play. Learn. Mix colors. Support a good cause.
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by Ryan Conway, COMMUNITY WRITER
For What it's Worth provides detailed reviews of bargain games and separates the hidden gems from the useless shovelware. This time I take a look at Rock Band for the iPhone and iPod Touch.
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by Drake Gens, COMMUNITY WRITER
How gaming on the iphone could be improved with a simple peripheral and some developers backing it.
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by Kyle Russell, COMMUNITY WRITER
A look at the iPod touch (and therefore iPhone) as a gaming device, and why it surpasses the iPad as a gaming platform.
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by Thomas Johnson, COMMUNITY WRITER
A review of the recently released iPhone/iPod Touch version of 2009's Plants vs. Zombies.
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by Michael Lenoch, COMMUNITY WRITER
The problems of the iTunes App Store and how to fix them.
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by Matthew Erazo, COMMUNITY WRITER
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by Matthew Erazo, COMMUNITY WRITER
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by Danh Hoang, COMMUNITY WRITER
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by Danh Hoang, COMMUNITY WRITER
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by Danh Hoang, COMMUNITY WRITER
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by Brett Bates, COMMUNITY WRITER
Playing Peggle in the restroom and other strange places we\'ve gamed.
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by Jot Kali, COMMUNITY WRITER
The AppleTV could serve as a strong new contender in the gaming market. Its strength is in its extremely simple existing controller, and could scale to use the iPhone / Touch as a controller. Scale complexity from the controller, and start not as a console.
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by Rob Thomas, COMMUNITY WRITER
geoDefense for iPhone/iPod review by Rob Thomas.