He has something a lot of developers don't, a core that is not unlike my own.
Sunday, May 08, 2011 |
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With the announcement of Bioshock Infinite, Irrational Studios head hit-man, Ken Levine sat down with the press to be peppered with mundane questions. But he also released a statement on Irrational's Website to the rest of us. With his State of Union address, gamers are clamoring for more information, but here is an editorial that the rest of the
Friday, August 13, 2010 |
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It's April 1st! It's April 1st! And so that's why when Irrational said "our new game is Bioshock Infinite" I just laughed and laughed. Those guys are so funny! Ha! Man, I'm so glad it's not REALLY called that...
Thursday, August 12, 2010 |
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Why Bioshock is the 360's best shooter.
Saturday, July 24, 2010 |
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Why podcasting has help me grow both as a writer and an interviewer.
Thursday, July 08, 2010 |
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So, I was one of the lucky few to get Bioshock early and I can say with great passion, "best game so far." There is nothing else to say that has yet to be mention by the countless reviews, Bioshock does the little things right. The details to the art deco style, to the background music, AI chatter and overarching modern story are executed well.
Thursday, February 04, 2010 |
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An exciting ordeal awaits us when we get our grubby hands on a much-anticipated game, to be sure -- but do we really need to tear through the experience on the very first day?
Friday, February 12, 2010 |
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If rumors of a new X-COM remake are true, what will the end result be?
Tuesday, September 15, 2009 |
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Getting to know BioShock Creative Director Ken Levine in our 21 Random Qs interview.
Tuesday, June 09, 2009 |
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