P2blackhole
by Tristan Damen, COMMUNITY WRITER
Prototype 2's brand of hyper violence unexpectedly inspired profound discussion.
Journey-screenshot-2
by Tristan Damen, COMMUNITY WRITER
Game or art? Who cares? It's beautiful and you need to play it.
2011-09-02_00007
by Tristan Damen, COMMUNITY WRITER
Deus Ex: Human Revolution features quite a few warts and blemishes. Not one of them, however, can detract from the compelling narrative, captivating art direction or overwhelming sense of freedom.
2guys_1title
by Shayne Copeland, COMMUNITY WRITER
WARNING: Like River Song says: "Spoilers..." After reaching both endings of Infamous 2, I can see some difficulty with making InFamous 3 work. However, there is a way. It might be tricky. Bear in mind that my familiarity with the InFamous Canon is limited to the games.
2guys_1title
by Shayne Copeland, COMMUNITY WRITER
With all the buzz surrounding the imminent release of InFamous 2, it's a fair bet that User Generated content is going to start popping up in other games. This article addresses the benefits of UGC, its potential drawbacks, and where I think it could best be used.
2guys_1title
by Parker Scott, COMMUNITY WRITER
Ideas we explored in 2010 that are worth revisiting in 2011, 2012, and decades onward.
2guys_1title
by Arman Borghem, COMMUNITY WRITER
DLC. Obviously controversial for some. Having started out a DLC skeptic years ago, I now look at the debate on the practice with great puzzlement. Why are some people so provoked by it? And why aren�t they using better arguments? Because I do believe they have a point. It�s just that time and again, it seems to get lost in the shouting match.
2guys_1title
by Doug Otto, COMMUNITY WRITER
I look back on my top five favorite games of 2010, as well as look forward to next year. What were your favorite games of 2010 and do you have any New Year's gaming resolutions?
2guys_1title
by Frank Anderson, COMMUNITY WRITER
Frank looks back at all 76 games he played this year.
Motion-gaming-ab0808101
by Ben Ingber, COMMUNITY WRITER
A gamer ponders the ultimate future of immersive gaming and motion controls.
Mafia_ii_boxart
by Doug Otto, COMMUNITY WRITER
How third-person games do things their way.
Justcause2trailer5
by Parker Scott, COMMUNITY WRITER
Just Cause 2 is the kind of game where you can steal a motorcycle intending to reach an objective a kilometer away, only to find yourself sidetracked by the pleasure of this little slice of paradise on your TV.
Zxspectrum48k
by Ben Ingber, COMMUNITY WRITER
A ZX Spectrum-inspired retrogasm, in which I consider the significance of Sir Clive Sinclair’s miniature marvel, and the games that shaped my 80s childhood.
Gta4policewantedlevelsd
by Ben Ingber, COMMUNITY WRITER
I have wasted a lot of time gaming. That's not to say gaming is a waste of time. Quite the opposite. But sometimes I find myself on autopilot, spending hours pressing buttons and twiddling analog sticks, barely aware of what I'm doing, achieving nothing of value whatsoever. Do this happen to you, too?
Iheartlovevideogamestsh
by Aaron Thomas, COMMUNITY WRITER
I'm usually a Negative Nancy, but not today! Today I share with you some of the many things I love about video games and my job covering them.
2guys_1title
by Greg Ford, COMMUNITY WRITER
If we can all agree Crackdown 2 is dependably fun, how come it's not universally beloved? We investigate.
Heavy-rain-trailer-shot
by Gabriel Shelnutt, COMMUNITY WRITER
The most fun you'll have sober and alone.
Summeroifarcade
by Jasmine Maleficent Rea, COMMUNITY WRITER
Xbox Live's Summer of Arcade Line-up, an indie game criticizing the BP oil spill, the state of storytelling in games and more await in this edition of the Community Spotlight.
Ol1v
by Aaron Thomas, COMMUNITY WRITER
I recently received a press evaluation account for OnLive, and I wanted to share with you my initial impressions after an hour of play. Keep in mind, this is not a review.
Crackdown-2-demo-coming
by Chase Koeneke , COMMUNITY WRITER
Demos haven’t changed much in their short history. We’ve gone from demos on discs to downloadable ones, but that hasn’t changed the content of demos, just the way we receive and consume them. Crackdown 2 and Just Cause 2’s demos however, have the potential to change the way we think and play demos. Changes I believe are for the better.
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