An in depth piece on what digital only video games. As well as why they won't be taking the place of physical game disc.
Saturday, May 19, 2012 |
Comments (0)
Microsoft's subsidized $99 Xbox 360 isn't intended for gamers...it's really meant for everyone else.
Thursday, May 10, 2012 |
Comments (7)
My four-year-old daughter has watched me play a lot of games, but none have given us the same experience as Journey.
Sunday, March 25, 2012 |
Comments (7)
It seems we're all impressed and approve of what Kickstarer and Double Fine have accomplished in the past few days. But is this all just hype getting the best of us? What does this really say about the current state of the video game industry--and even more importantly, what does say for its future? Looking at it critically, you may be surprised.
Monday, February 13, 2012 |
Comments (3)
A million-dollar offer from Markus Perrson (Minecraft) to fund Psychonauts 2 inaugurated a whole new way to create video games...one that bypasses the traditional gatekeepers: publishers.
Wednesday, February 08, 2012 |
Comments (1)
This is my attempt to define what I call the Neo-Retroism movement prevalent mainly in the independent gaming community today.
Tuesday, January 31, 2012 |
Comments (0)
Being a picky gamer makes it difficult to find games I'll continue to play.
Monday, January 23, 2012 |
Comments (3)
A recap of my 2011, a year that I spent staring at small screens instead of my TV. Includes my favorite games of the year!
Sunday, January 08, 2012 |
Comments (3)
2011 became the year a great narrative became an indispensable ingredient for making a great game, and there's no going back now.
Sunday, January 01, 2012 |
Comments (6)
Want a console-quality experience that fits in your pocket? Here are three ways the PS Vita delivers on that promise.
Wednesday, December 14, 2011 |
Comments (5)
Nintendo's legendary game designer says he wants to step down from the executive's chair, and it's absolutely time he did...so he can design more games.
Wednesday, December 07, 2011 |
Comments (4)
Fun Bits Interactive's Escape Plan harnesses the PlayStation Vita's touch controls and graphical prowess into a quirky and downright zany platformer puzzler.
Friday, November 18, 2011 |
Comments (2)
How much freedom should games give a player? What's the deal with bad writing in games? Our panel of community members discusses these questions and more in the Bitmob Roundtable.
Friday, July 22, 2011 |
Comments (13)
The writer looks at the 1200-point threshold on XBLA titles and finds amazing value.
Thursday, July 21, 2011 |
Comments (0)
This week on Press Pause, we discuss our favorite downloadable console games!
Tuesday, July 19, 2011 |
Comments (7)
Originally a research paper for an upper-level media studies course, this lengthy take on Limbo (XBLA) approaches the game as a commentary on social classes and structures.
Thursday, July 14, 2011 |
Comments (1)
Bitmob members choose their favorite Xbox 360 games in a variety of categories.
Friday, August 13, 2010 |
Comments (10)
The writer holds his head high despite the use of strategy guides, walkthroughs, and YouTube.
Friday, April 22, 2011 |
Comments (8)
Ever wonder what's being dumped unto the shelves of video game stores every week? Wonder no more! Karli Winata will attempt to bring to light the many releases that come out each week. Won't you join him in his self torture? Check out what's coming out on the week of 4/18/2011.
Tuesday, April 19, 2011 |
Comments (0)


















