Half-Life 2: Episode Two, arguably the best game in the Half-Life franchise, raises some interesting questions about the nature of the franchise. Where, for instance, does Episode Three go from here, and what should one make of Valve's apparent desire to eschew linearity?
Saturday, August 21, 2010 |
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Since finishing Heavy Rain, I've been reading different people's reaction to it. Many of them say that this is the future of videogame narratives, and that it signals the death to linearity. But do we really want all our games to be a bland shade of grey, complete with both a happy and a sad ending that lacks any real emotional punch?
Wednesday, June 23, 2010 |
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My fellow Gamers, as the moon turns and the long foretold coming the Thirteenth of the Fantasies Final draws nigh, one word has been spat like a curse across the Realm. It is spoken of as the black death upon Gaming's soul, festering away at all the good and leaving not but an untouchable rotted corpse...
Monday, March 08, 2010 |
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