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by Thomas Sheppard, COMMUNITY WRITER
You may not think a point-and-click game with twigs, mushrooms, and nuts as protagonists sounds appealing. However, ignore Botanicula and you'll miss out on the most charming and imaginative game this year. Find out why in this review!
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by Evan Killham, BITMOB STAFF
News Blips for April 19, 2012. Prey 2 delayed, Plants vs. Zombies updated, and Botanicula makes its humble debut.
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by Jeff Grubb, BITMOB STAFF
News Blips for Wednesday, August 03, 2011: Call of Duty XP attendees will get a free copy of Modern Warfare 3; Blizzard is changing the StarCraft 2 demo to StarCraft 2: Starter Edition; Humble Indie Bundle 3 now includes Humble Indie Bundle 2; and more.
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by Daniel Sims, COMMUNITY WRITER
Playism is bringing independent titles that have been lost in translation to both American and Japanese players.
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by Brett Bates, COMMUNITY WRITER
In this week's indie-themed episode of the Mobcast, Area 5's Matt Chandronait, Cryptic Sea's Alex Austin, and Runt Inc.'s Richard Horne join Bitmob's Brett Bates. The crew discusses their most anticipated indie titles, how consoles limit creativity and distribution, what consumers look for in a non-mainstream game, and more.
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by Paul Alexander , COMMUNITY WRITER
When the IGF comes to a close, what can indie developers do to get gamers' attention? Here are four ideas to help them make a splash.
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by Alejandro Quan-Madrid, BITMOB STAFF
News Blips for December 20, 2010. Square Enix plans to release a Secret of Mana iPhone port sometime this month, Call of Duty: Black Ops DLC gets a release month, Microsoft isn't a fan of the Kinect sex game, and more.
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by Jeff Grubb, BITMOB STAFF
News Blips for December 15, 2010: Humble Indie Bundle makes over $600,000, Civilization 5 gets a gigantic patch, Spike's VGAs dip for fourth year in a row, and more.
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by Layton Shumway, BITMOB STAFF
In this week's Tweetbook Q&A, we ask Bitmob staffers and our Twitter and Facebook followers what they scored on Black Friday and Cyber Monday this year. What did you pick up?
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by Layton Shumway, BITMOB STAFF
After a long decline, adventure games are back from the dead. Here are three reasons why they're thriving, and three ways to avoid a second demise.
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by Omar Yusuf, COMMUNITY WRITER
This week's Reviews Spotlight focuses on the dramatic depictions of war in the industry. We investigate fantastic hack-and-slash games as well as horrifying tales of violence. No stone shall go unturned!
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by Wes Fenlon, COMMUNITY WRITER
If there were a way to measure the amount of heart a game has, Machimarium may well break the scale. Come for the incredible hand-drawn artwork and animation. Stay for the charming love story.
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by Omri Petitte, BITMOB STAFF
News Blips for August 9, 2010. Machinarium developer Amanita Design lowers the price of its game to make pirates feel bad, American Sign Language is supported in Microsoft's Kinect, the Collector's Edition of Assassin's Creed: Brotherhood has scary toys in it, and more.
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by Daniel Sims, COMMUNITY WRITER
This summer's Steam sale has amazing prices on a lot of great computer games -- games you can play even if your PC (or Mac) isn't a NASA supercomputer.
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by LeWayne Jones, COMMUNITY WRITER
To approach the notion that games are art, one has to look below the surface and really get to the heart of what art is.
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by Christian Higley, COMMUNITY WRITER
A re-edited review of Machinarium for the Fog of War writing challenge.
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by Christian Higley, COMMUNITY WRITER
A cautiously optimistic review of Machinarium.
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by Mark Hain, COMMUNITY WRITER
Reviews Spotlight this week with Modern Warfare 2, Ratchet and Clank, Machinarium, Borderlands, Torchlight, and much more.
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by Dashiell Asher, COMMUNITY WRITER
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