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by Kyle Vanhove, COMMUNITY WRITER
An intrepid blogger plays Metal Gear Solid 4 and the HD Collection to find out just how long the cutscenes really are. Complete with infographic!
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by Samir Torres, BITMOB STAFF
The Weekend Recap craps rainbows and runs over a weird dog with huge testicles.
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by Jeff Grubb, BITMOB STAFF
News Blips for Wednesday, October 26, 2011: Super Mario 3D Land will be touched by a Miyamoto; Metal Gear Solid HD Collection gets dated for November; Blizzard is hiring for its "next-gen" MMO; and more.
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by Bryant "B" Chambers, COMMUNITY WRITER
I quit games too often, so I created this bucket list to keep me on task. What is your bucket list?
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by Samir Torres, BITMOB STAFF
Video-game characters didn't always look as nice as they do today. See their original appearances and be amazed!
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by Samir Torres, BITMOB STAFF
Sick of reading? Bitmob recaps the week's top video-game news stories in a convenient picture format.
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by Ryan Perez, COMMUNITY WRITER
I stopped by the company's pre-E3 event to see what it's been up to, and I was plenty surprised when I entered the showroom of new titles; all of them small budget, yet big fun. But then the big screen at the front of the room began to play a reel of trailers, and I slowly began to remember why it has been years since I last pulled Konami's finger.
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by Rob Haines, COMMUNITY WRITER
A community writer explores how differences in AI make for varied experiences in stealth games.
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by Chris Winters, COMMUNITY WRITER
In part 4 of my Metal Gear retrospective, I take a look at the true sequel to Metal Gear, Metal Gear 2: Solid Snake.
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by Chris Winters, COMMUNITY WRITER
Continuing my Metal Gear retrospective, I play Snake's Revenge, the red headed stepchild of the Metal Gear saga.
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by Chris Winters, COMMUNITY WRITER
In part 2 of my Metal Gear retrospective, I play the rather poor ports of Metal Gear for the NES, C64 and MS-DOS
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by Chris Winters, COMMUNITY WRITER
Chris Winters embarks on the first part of a very long retrospective on the Metal Gear series by starting right where it began: Metal Gear on the MSX2.
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by Mike Minotti, BITMOB STAFF
Mike's future self answers your questions!
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by Peter Nolan, COMMUNITY WRITER
Metal Gear Solid made a huge impact on its release but does it hold up today? A retro review of a gaming classic. With the recent release of MGS: Peace Walker and the upcoming MGS: Rising how do the Metal Gear Solid games stand up years after release?
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by Jeremy Signor, COMMUNITY WRITER
The NES is now officially 25 years old, a with it a gigantic library of classics. How have they aged in the last 20 to 25 years?
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by Shawn Gordon, COMMUNITY WRITER
There are a plethora of games out there people have been practically raised on. Metal Gear, Super Mario, Sonic, Halo, Resident Evil, etc. These games have done well in standing the test of time, but isn't it time to throw in the towel and lay them to rest? They're not bad games and some would argue that they're the greatest games ever, which is al
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by Evan Griffin, COMMUNITY WRITER
From the shadows to the spotlight, the stealth genre has come a long way, and even infiltrated the mechanics of other genres. Here is a look at the genealogy of stealth games.
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by Matthew Orona, COMMUNITY WRITER
Video games would be a completely different without Shigeru Miyamoto. Since he is too modest of a man to toot his own horn so I'll do it for him.
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by Mike Minotti, BITMOB STAFF
My future self answers all of those lovely questions you sent him.
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by Aaron Thomas, COMMUNITY WRITER
The Geekbox's Andrew Fitch and A Life Well Wasted's Robert Ashley join Bitmob's Greg Ford and Aaron Thomas. The group mulls over their picks for the best and worst game endings, the difficulties of finding a unique voice in game coverage, the differing consumer benefits of digital distribution, and more.
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