An intrepid blogger plays Metal Gear Solid 4 and the HD Collection to find out just how long the cutscenes really are. Complete with infographic!
Friday, April 13, 2012 |
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Developers need to stop snatching control from players with short cut-scenes. Instead, start trusting them to figure things out on their own.
Sunday, April 08, 2012 |
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News Blips for February 14, 2012. Mass Effect 3's demo is out now, Metal Gear Online's days are numbered, what 1 million Dungeon Defenders downloads means for you, and more.
Tuesday, February 14, 2012 |
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Are Videogame trailers art or advertising? Would you call a Rembrandt garbage because it creates unrealistic expectations of the painting's subjects? Why then, can't we seem to appreciate trailers apart from their source material?
Friday, February 03, 2012 |
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Sean McGeady believes Metal Gear Rising: Revengeance will be twice the game Metal Gear Solid: Rising would have been, and for a few very simple reasons. Revengeance will set you free.
Thursday, January 19, 2012 |
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Now that Bungie has relieved the lead on the Halo series, 343 Industries have the choice of continuing a decade of tradition or putting an end to its nightmare.
Wednesday, December 28, 2011 |
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After an entire year of ROUNDTABLE'D!, we come full circle to find out what our favorite game characters are planning for 2012.
Monday, December 26, 2011 |
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In the argument against video games being nothing more than a tool to desensitize and indoctrinate children, the Blackwater game is... problematic.
Sunday, December 18, 2011 |
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News Blips for December 13, 2011. Metal Gear Rising: Revengeance contains several dramatic changes from its previous concept, a judge throws out the remnants of a lawsuit against Sony's removal of its Other OS feature, and Star Wars: The Old Republic starts inviting pre-order players to play the game.
Tuesday, December 13, 2011 |
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The Weekend Recap senses much fear in you and gets bossed around by a tiny, flying koala.
Friday, December 02, 2011 |
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I've played Rage for about five hours and, if you're curious, I'll tell exactly what kind of game it is.
Monday, October 31, 2011 |
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Video games can often bear remarkable resemblances to celebrities.
Tuesday, October 25, 2011 |
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Part four of my Deus Ex series dissects the worst part of the package — the boss battles.
Tuesday, September 27, 2011 |
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Part two of my Deus Ex series looks at how Eidos Montréal purposefully left out a morality scale that judges players on the decisions they make. It's only you and your own ethics in Human Revolution.
Tuesday, September 27, 2011 |
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Part one of my Deus Ex blog series looks at the inspirations it draws from other games, how it improves upon some of those and how certain mechanics could have used more improvements.
Monday, September 26, 2011 |
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Video-game characters didn't always look as nice as they do today. See their original appearances and be amazed!
Wednesday, July 27, 2011 |
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How much freedom should games give a player? What's the deal with bad writing in games? Our panel of community members discusses these questions and more in the Bitmob Roundtable.
Friday, July 22, 2011 |
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The new Lara Croft may have a plausible physical build and sensible outfit, but will she be more than just a pretty female victim?
Friday, July 15, 2011 |
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In the inaugural One-Sided Argument, we take a look at Quick Time Events and the ways in which they may be more important for the industry then anyone gives them credit for.
Sunday, July 10, 2011 |
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Our panel of game characters exercise their newly minted First Amendment rights to rip up the Supreme Court's Brown vs. EMA verdict.
Thursday, June 30, 2011 |
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