Games really can benefit from giving the player some outlet in which they can produce there own ideas.
About 23 hours ago |
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This week's Reviews Spotlight features Diablo III, Prototype 2, Minecraft, and more.
Yesterday |
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This is my review of Minecraft for the Xbox 360. Join me as I intertwine tales of my own journey into this story.
Sunday, May 13, 2012 |
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This recipe for mushroom stew is a bit more complicated than the version found in Minecraft, but it still looks delicious
Saturday, May 12, 2012 |
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Minecrafters have recreated the beautiful town of Narshe from Final Fantasy VI.
Thursday, May 10, 2012 |
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4J Studios ruined the feel of Minecraft with some of the additions it made to its Xbox 360 port.
Thursday, May 10, 2012 |
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Developers and publishers are competing for our time and money, and that’s always going to be an uphill battle. But an arms race centered on better graphics and multiplayer modes is not the answer.
Sunday, April 15, 2012 |
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Need a game-themed ring to propose with? Why not try this Minecraft diamond ring?
Saturday, March 31, 2012 |
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Whether you think Mass Effect 3's ending is good or not, the real issue is that 50,000 gamers apparently no longer consider it a work of art.
Tuesday, March 20, 2012 |
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News Blips for March 16, 2012. An anonymous source says Bethesda is developing an Elder Scrolls MMO, Minecraft's Markus Persson thinks Steam's dominance of the PC digital download market is "dangerous," and Mass Effect 3's multiplayer stats paints a challenging picture.
Friday, March 16, 2012 |
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News Blips for March 1, 2012. Assassin's Creed 3 gets a time and place, BioShock Infinite gets a date, and Minecraft reaches new heights.
Thursday, March 01, 2012 |
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You wouldn't sound crazy if you said mobile was the future of gaming, the real future might not be so clear. Here's why.
Friday, February 24, 2012 |
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Recently, Mojang and a couple of other studios got together to create games in under 60 hours for charity. What did they come up with? You'll have to read and see.
Sunday, February 19, 2012 |
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Big-name publishers should see Double Fine's Kickstarter success as a sign of what their audience really wants.
Friday, February 10, 2012 |
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How does the game industry looks towards the film industry for marketing cues and how is a problem created for gamers and developers alike?
Sunday, February 12, 2012 |
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A million-dollar offer from Markus Perrson (Minecraft) to fund Psychonauts 2 inaugurated a whole new way to create video games...one that bypasses the traditional gatekeepers: publishers.
Wednesday, February 08, 2012 |
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News blips for January 7, 2012. Psychonauts 2 finds a guardian angel, kinect star wars has a new release date, and the Czech National Team comes to FIFA.
Tuesday, February 07, 2012 |
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To say that good writing is the future of video games is, I think, a bit sort sighted. Video games have generally had relatively good writing, which has really gotten only better over the years. But the future of the medium is not in good writing, but in good storytelling. This may sound like splitting hairs, but it’s an important subtlety.
Tuesday, February 07, 2012 |
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This is my attempt to define what I call the Neo-Retroism movement prevalent mainly in the independent gaming community today.
Tuesday, January 31, 2012 |
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Games either want to hold your hand or leave you without any information at all. How can developers walk this fine line?
Monday, January 23, 2012 |
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