Grindhouse movies have had a definite influence on gaming, seen most clearly in games like House of the Dead: Overkill or the worlds of Suda 51. But do the gore and sex of the genre hurt the argument for games to be taken seriously as art, or do they elevate it?
Thursday, January 26, 2012 |
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Games are meant to be played. So let's start enjoying them for what they are.
Sunday, January 01, 2012 |
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Chloe and the Bitmob video team were at PAX Prime to go hands-on with Juliet, the chainsaw-wielding cheerleader, and interview the game's producer.
Friday, September 02, 2011 |
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Ever wonder what's being dumped unto the shelves of video game stores every week? Wonder no more! Karli Winata will attempt to bring to light the many releases that come out each week. Won't you join him in his self torture? Check out what's coming out on the week of 8/15/2011.
Monday, August 15, 2011 |
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How BioShock Infinite's new art direction takes videogames progress into new heights.
Saturday, July 02, 2011 |
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Shinji Mikami, Goichi Suda, and Akira Yamaoka team up to make the psychological action thriller, Shadows of the Damned. At an event in San Francisco, Suda showed off the latest demo. How does it measure up with the other third person shooters? Most importantly, is a game by three Japanese legends better, or worse with a western publisher?
Sunday, April 24, 2011 |
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Just because it's Superbowl Sunday doesn't mean the history stops flowing. This week we take a look at a mess of patent lawsuits involving third-party accessory developers.
Sunday, February 06, 2011 |
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This week in video-game history focuses on a few major upsets in the gaming world.
Saturday, January 22, 2011 |
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The Internet has delivered a fatal blow to player's guides by making game information free and accessible, but some titles are keeping the tradition alive with fun and creative guide books that add to the experience.
Saturday, December 11, 2010 |
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With the reviews hammering Metroid: Other M for its cutscenes, plot, and voice acting, this article looks why it shouldn't have been an issue and how nitpicking critics can harm future games.
Friday, September 17, 2010 |
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This is a look at 31 games that I would like to play before the end of the world!
Wednesday, October 06, 2010 |
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Yearly installments and unnecessary sequels are plaguing the gaming industry. How can developers start bringing back the creativity in games that brought the industry to where it is now in the first place?
Wednesday, September 15, 2010 |
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A list feature? Alright then. What titles aren't afraid to look their medium in the mirror and say what they think? Here are five games that parody or comment on gaming itself.
Thursday, July 22, 2010 |
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Man Buys Wii. Man Buys "No More Heroes." Man Plays. Man Writes about said event.
Wednesday, June 30, 2010 |
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In my opinion, the Wii has more then built up a killer line-up. So why haven't the "hardcore" gamers made original titles like Dead Space: Extraction a hit? Why isn't the Wii a companion piece to the PS3/360 like game journalist thought it would be?
Tuesday, March 09, 2010 |
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Tuesday, February 02, 2010 |
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Games like the latest Zelda and No More Heroes often feel like work, yet we still love them. Why?
Wednesday, January 20, 2010 |
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Video Blips for December 8, 2009. A walkthrough of the basics of Game Room, the sexy, action-filled Bayonetta launch trailer, Suda51 (director of No More Heroes) dancing to MC Hammer's U Can't Touch This in Just Dance, and more.
Friday, January 08, 2010 |
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