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by Alejandro Quan-Madrid, BITMOB STAFF
PlayStation All-Stars Battle Royale may bear a resemblance to a certain Nintendo slugfest, but here are a few ways it switches up the formula.
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by Shirondale Kelley, COMMUNITY WRITER
I love arcades, so inventive and crazy. Even bad games could be enjoyable due to their inherent social aspect.
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by Andrew Hiscock, COMMUNITY WRITER
What could possible make Infinity Blade 2 a better sequel? Hitting your iPhone with a plastic sword.
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by Jeff Grubb, BITMOB STAFF
Bitmob's Quality Assurance is back, and this time the team is pointing out why PaRappa the Rapper is such a good (and bad) boy.
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by James DeRosa, BITMOB STAFF
In this month's reboot-themed episode of the Mobcast, the crew discusses what constitutes a reboot, which games deserve one, which franchises developers have successfully restarted, and which old PC titles could use a modern update.
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by Brett Bates, COMMUNITY WRITER
In this week's episode of the Mobcast, Epic Games Design Director Cliff Bleszinski, Ignition Entertainment Director of New Business Development Shane Bettenhausen, and 343 Industries Content Producer David Ellis join Bitmob's Dan Hsu. The group discusses the creation of new game types, the evolution of price-pointing, the future of controllers, an
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by Brett Bates, COMMUNITY WRITER
In this week's episode of the Mobcast, Insomniac's Ryan Schneider, Marcus Smith, and James Stevenson join Bitmob's Dan Hsu. The group discusses Resistance 3, their favorite virtual weapons, gamers as an aging demographic, transmedia IPs, and how fans have become more like product reviewers
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by Rus McLaughlin, BITMOB STAFF
Are music games deader than Elvis? Our roundtable of gaming icons weigh in on the (possible) demise of a genre.
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by Daniel Feit, COMMUNITY WRITER
A gamer reflects on how DLC dominated his gaming time in 2010.
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by Jasmine Maleficent Rea, COMMUNITY WRITER
This Week in Video-Game History remembers the unfortunate closing of Black Isle Studios. At least we have Obsidian Entertainment, now.
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by Andrew Hiscock, COMMUNITY WRITER
This week in video game history offers up anniversaries for the "fan of the genre" in all of us. From quirky Japanese music games to the hardcore Western RPGs to bullet-hell shooters, we have all niches covered.
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by Alejandro Quan-Madrid, BITMOB STAFF
News Blips for June 4, 2010. PaRappa the Rapper creator reveals his next game, publishers put popular game franchise on online, free-to-play business model, pornographic-movie maker unlikely to distribute media on PlayStation Network, and more.
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by Ryan Conway, COMMUNITY WRITER
For What it's Worth provides detailed reviews of bargain games and separates the hidden gems from the useless shovelware. This time I take a look at PaRappa The Rapper for the PlayStation and PSP.
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by Aaron Thomas, COMMUNITY WRITER
Former EGMers Shane Bettenhausen and Mark MacDonald join Gaijin Games' Alex Neuse and Bitmob's Dan Hsu to relive past arguments and, oh yeah, talk about games as well.
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by Demian Linn, BITMOB STAFF
Introducing non-profit publisher OneBigGame's first title, Chime. All proceeds go to charity.
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by Michael Donahoe, COMMUNITY WRITER
We quiz Uncharted 2: Among Thieves Creative Director Amy Hennig to see if she can answer five random video game questions.
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by David Ngo, COMMUNITY WRITER
My recap of 2009's Portland Retro Gaming Expo.
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by Kris Pigna, COMMUNITY WRITER
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by Brenden Kurima, COMMUNITY WRITER