Neverwinter should be entering beta sometime this year, with a late 2012 release date in sights. This is one of those games that seemingly came out of nowhere for me, and after seeing it in action, how fun it appears to be and how fluid the combat looks, but more importantly the Dungeons and Dragons setting, it’s shaping up to look like a very good
Friday, May 11, 2012 |
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Errol checks in from Boston at Day zero of PAX East 2012
Thursday, April 05, 2012 |
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It's pretty clear that tablets can offer a unique gaming experience, but it looks like they may be able to revive elbow-to-elbow arcade-style gaming as well. Here is a look at Word Fighter just in time for its PAX 10 indie game reveal at Penny Arcade Expo 2011.
Friday, August 26, 2011 |
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Until I figure out how to embed videos here I'll post the link to the video. Happy PrePax Party Day
Thursday, March 10, 2011 |
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Get the details for our community meetup at PAX East. We're gonna posse up and show Boston who is boss.
Tuesday, March 08, 2011 |
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The controversy over Penny Arcade's Dickwolves shirts, and the strips that inspired their creation, has almost spiraled out of control. Dennis Scimeca lays out the history, explains the issues, and argues for some sanity at PAX East 2011.
Tuesday, February 01, 2011 |
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Back at PAX East I saw a guy with a red MacBook entertaining folks in the handheld hallway with some chiptunes. The next day I got his card. When I started writing about games, I wanted to focus on gaming culture some, so I thought “I should interview that guy.” So I now present to you a few minutes with DJ Cutman...
Saturday, October 09, 2010 |
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Dear Journalists: I can't help but notice you keep putting down PAX because it's "too much like E3 now." Well, we don't get to go to E3. You do. So stop complaining, cause we're happy with it, and it's our show. Signed: non-journalists.
Friday, September 10, 2010 |
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A video montage that captures the spirit of PAX East 2010.
Wednesday, March 31, 2010 |
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Check out my experience at PAX East. Marvel in what PAX East was or relive the weekend you had so much fun at!
Tuesday, April 20, 2010 |
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Getting minorities into games, Halo: Reach, piles of shame, and more await in this edition of the Community Spotlight.
Wednesday, April 07, 2010 |
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This week the Pixel Revolt crew gabs about the inaugural PAX East with intern Mike Minotti, arguing over favorite games and moments from the expo and reminiscing about the hugely successful Bitmob meet-up. Also, voice mails and emails from the community waxing about their personal memories from the weekend.
Wednesday, April 07, 2010 |
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Enforcers are not just a peace-keeping force necessary for PAX events, but a community all of their own. Read about their weekends and why they volunteer so much of their time.
Sunday, April 04, 2010 |
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While most of the people at PAX East were perfectly nice and decent, there will always be those who make the event less than ideal. Here are some people you probably don't want to spend much time in line with.
Sunday, April 04, 2010 |
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You want to see more photos from PAX East, right? Good news, then. I have some. SEE super long lines! BEHOLD cosplay of varying quality! READ my smarmy captions! UNDERSTAND that I am still pretty sick!
Saturday, April 03, 2010 |
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Didn't get to go to PAX East? No problem. Come meet some of the attendees who took the time to speak to me at the show. See who they are, what they do, what they love and why they came to the inaugural PAX East.
Saturday, April 03, 2010 |
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Losing weight with video games, how Korea is influencing gaming, personal accounts of PAX East, and more await in this edition of the Community Spotlight.
Saturday, April 03, 2010 |
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For all of the wonderful community interaction at PAX, for all of the boozing and nerding and gaming and generally having the time of my life, the thing that looms largest in my memory of PAX is the lines.
Friday, April 02, 2010 |
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The story of how my first gaming convention offered me a chance to overcome my social anxiety.
Friday, April 02, 2010 |
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Movies have early public screenings to get feedback on their films, so why are early builds of games only entrusted to the press?
Thursday, April 01, 2010 |
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