Jaffe
by Jason Lomberg, BITMOB STAFF
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Jaffe
by Jason Lomberg, BITMOB STAFF
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Jaffe
by Jason Lomberg, BITMOB STAFF
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Jaffe
by Jason Lomberg, BITMOB STAFF
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Jaffe
by Jason Lomberg, BITMOB STAFF
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
2guys_1title
by Ryan Perez, COMMUNITY WRITER
The industry seems to have a noticeable amount of aged individuals in its workforce, now. What does this mean for games now and in the future?
2guys_1title
by Corey Williams, COMMUNITY WRITER
I think my initial reaction to the game was off. I was young, dumb, and in love. I'm ready to admit that.
2guys_1title
by Corey Williams, COMMUNITY WRITER
Apparently I love holding hands and dancing more than I thought.
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by Daav 'Puke' Valentaten, COMMUNITY WRITER
My interview with Indie Developer Jo-Remi Madsen from RoflGames about his demake on Fable! Also his other work, such as Owlboy, his views on gaming and MineCraft. Check out his project 'Fableous' as it really is well thought out and beautifully presented.
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by Corey Williams, COMMUNITY WRITER
Why I love Peter Molyneux.
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by Frank Anderson, COMMUNITY WRITER
A look at what I think is most exciting about Fable 3.
Molyneux_02
by Allistair Everett, COMMUNITY WRITER
Day 3 of ScreenBurn: Game Design Competition Peter Molyneux talk
2guys_1title
by Demian Linn, BITMOB STAFF
Cologne's Gamescom is an avalanche of sausages and questionable haircuts. Today was media and exhibitors only…tomorrow, the gates open to the public and it really gets nuts. Here's what I've seen so far....
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by Andrew Fitch , COMMUNITY WRITER
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by Aaron Rivers , COMMUNITY WRITER
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by Tom Laurie, COMMUNITY WRITER
Nintendoconference1
by Andrew Hiscock, COMMUNITY WRITER
After the totals of neogaf.com forum members' reactions for each one-minute interval were tallied and charted, we now have a basis on which to compare the reactions to each conference. We can also see patterns in the responses that can offer insight that will allow us to predict future responses to press conferences.
2guys_1title
by Andrew Hiscock, COMMUNITY WRITER
Upon completing the initial look at neogaf.com\'s reaction to the Nintendo E3 press conference, I was requested to do the same for the other two conferences. I now present the results from the Microsoft E3 conference, with results from Sony forthcoming.
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2guys_1title
by Demian Linn, BITMOB STAFF
We\'ve got to hand it to GameSpy for their recent article, Casting Revealed! Videogame Industry: The Movie. Frank Langella as Peter Molyneux, James Lipton as Peter Moore, Christopher Lloyd is Jack Thompson...this thing\'s got legs!