David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
David Jaffe hears voices. Don't worry; he's perfectly sane. His creative vision "speaks" to him...something about angry Greek albinos and anthropomorphic ice cream trucks.
Saturday, August 27, 2011 |
Comments (2)
The industry seems to have a noticeable amount of aged individuals in its workforce, now. What does this mean for games now and in the future?
Friday, March 04, 2011 |
Comments (0)
I think my initial reaction to the game was off. I was young, dumb, and in love. I'm ready to admit that.
Monday, December 13, 2010 |
Comments (0)
Apparently I love holding hands and dancing more than I thought.
Friday, October 29, 2010 |
Comments (0)
My interview with Indie Developer Jo-Remi Madsen from RoflGames about his demake on Fable! Also his other work, such as Owlboy, his views on gaming and MineCraft.
Check out his project 'Fableous' as it really is well thought out and beautifully presented.
Tuesday, October 26, 2010 |
Comments (4)
A look at what I think is most exciting about Fable 3.
Monday, April 26, 2010 |
Comments (5)
Day 3 of ScreenBurn:
Game Design Competition
Peter Molyneux talk
Sunday, March 14, 2010 |
Comments (2)
Cologne's Gamescom is an avalanche of sausages and questionable haircuts. Today was media and exhibitors only…tomorrow, the gates open to the public and it really gets nuts. Here's what I've seen so far....
Tuesday, August 18, 2009 |
Comments (9)
After the totals of neogaf.com forum members' reactions for each one-minute interval were tallied and charted, we now have a basis on which to compare the reactions to each conference. We can also see patterns in the responses that can offer insight that will allow us to predict future responses to press conferences.
Wednesday, June 10, 2009 |
Comments (6)
Upon completing the initial look at neogaf.com\'s reaction to the Nintendo E3 press conference, I was requested to do the same for the other two conferences. I now present the results from the Microsoft E3 conference, with results from Sony forthcoming.
Sunday, June 07, 2009 |
Comments (7)
Monday, June 01, 2009 |
Comments (4)
We\'ve got to hand it to GameSpy for their recent article, Casting Revealed! Videogame Industry: The Movie. Frank Langella as Peter Molyneux, James Lipton as Peter Moore, Christopher Lloyd is Jack Thompson...this thing\'s got legs!
Wednesday, May 13, 2009 |
Comments (4)












