Let me be clear: I'm not against the idea of motion gaming or alternate control possibilities in and of itself. I am, however, vehemently against motion controls as the main selling point of a title—especially when the technology supersedes a developer's ability to create meaningful content for it.
Wednesday, September 28, 2011 |
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Perhaps I'm just jaded from reading so much E3 news, but I found myself convinced that these news stories were just waiting to be revealed.
Learn about the Wii U's new port, the Gears of War origin, and the future of Kinect. When you're done that, read this article.
Friday, June 17, 2011 |
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Microsoft, EA, Ubisoft, and Sony all delivered conferences on day one of E3. New blockbuster titles, features, and hardware were all announced. With all of the cards out on the table, here's a quick review of their presentations.
Tuesday, June 07, 2011 |
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Last year E3 was all about controller-less gaming. Will this year show a bolstered support for the new tech...or is it doomed to suffer the fate of the many peripherals before it? Pixel Perfect's Justin Brenis looks to the past and future to determine if E3 2011 will "move" away from motion tech for good, or stand its ground and build on it.
Tuesday, May 31, 2011 |
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Part 2 of Frank's look back at the games he played in 2010.
Monday, January 03, 2011 |
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With Kinect and Move advertising in full swing, how far can the company line carry these two devices?
Monday, November 22, 2010 |
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I recently had the opportunity to see NBA 2K11 in 3D, and check out its Move controls. One of these new features was awesome; one was not so awesome.
Tuesday, September 28, 2010 |
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We Livestreamed our first hands-on experience with PlayStation Move. Check it out!
Wednesday, September 15, 2010 |
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Join us Wednesday at 5pm (Pacific)on Livestream, and watch us put the PlayStation Move through its paces. We'll be answering your questions and taking requests in the channel's chat room, as well.
Monday, September 13, 2010 |
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Carlos Rodela joins us to talk about the three-way motion-control war, generic characters, downloadable games, and Bitmob 2.0.
Monday, September 13, 2010 |
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Video Blips for August 30, 2010. Dead Rising 2 has a story? Yes, and it's pretty interesting, too. Come check it out along with a peak at Bioshock 2's Minerva's Den DLC, a thank you video from developer DICE for those who helped out with the Medal of Honor beta, and more.
Monday, August 30, 2010 |
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A suburban dad from the Midwest talks bluntly about the fact that Kinect and Move are too expensive to be relevant to families.
Wednesday, July 21, 2010 |
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A quick review of the games seen at Comic-Con this year.
Monday, July 26, 2010 |
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Sharing a weekend with my mentally handicapped sister as she completely dominated at a Wii Sports Resort got me thinking: maybe motion controls can be good for gaming.
Saturday, July 10, 2010 |
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This is the second episode of the Bitmob Community Show. The theme for this week is E3: What do Bitmobbers think of the industry's largest event?
Thursday, July 01, 2010 |
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A rambling, coherent collection of data acquired from attending E3 2010. This will show off the good, the bad, and the next step from making something better for next year.
Sunday, June 20, 2010 |
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E3 2010 will be a show we look back to as the year when gaming overhauled itself. The year when console and game developers took steps to radically changed the industry.
Friday, June 18, 2010 |
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A camera that can interact with you in a 3D environment, that also can read your face, listen to what you have to say, and even move itself to keep track of you. Kinect, formerly “Project Natal” has come out and finally showed the world what it can do, but was it enough? I have been staying pretty up to date with E3 the best way I can without actua
Thursday, June 17, 2010 |
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Sony gave me an in-depth look at the PlayStation Move and LittleBigPlanet 2. Here's what I learned:
Thursday, June 17, 2010 |
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The final of the big three press conferences recapped...in limerick form.
Thursday, June 17, 2010 |
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