Room
by Evan Killham, BITMOB STAFF
Photos of a writer's trip to a gaming-themed glow golf course.
2guys_1title
by Paul Jeremiah Hayes, COMMUNITY WRITER
What three games define gaming for you and why?
Angrybirds_big
by Jourdan Cameron, COMMUNITY WRITER
Is it really worth worrying about the difference between "hardcore" and "casual" games? Is it worth caring about how they affect the industry and, more importantly, the players? Jourdan Cameron doesn't really care.
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by Jeff Grubb, BITMOB STAFF
News Blips for Tuesday, June 28, 2011: Sony CEO Howard Stringer was asked to step down by shareholders; OnLive is talking with Microsoft and Sony about adopting their streaming technology; Minecraft's adventure mode gets pushed back to the 1.8 update; and more.
2guys_1title
by Stojan Jovic, COMMUNITY WRITER
The evolution of video games and its comparison to the controversial Technological Singularity. Will video games one day transcend human evolution?
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by Josh Finderup, COMMUNITY WRITER
Why do gamers love video games? There might be an answer somewhere in here.
2guys_1title
by Jason Lomberg, BITMOB STAFF
As realistic as modern-day military FPSes like to think they are, they still pale in comparison to lots of today’s war movies (not to mention actual war). So what are these games getting wrong?
Mobcastparty
by James DeRosa, BITMOB STAFF
In this week's very special 100th episode of the Mobcast, Bitmob community members take over the show.
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by Brett Bates, COMMUNITY WRITER
In this week's episode of the Mobcast, Night Owl Games Art Director Peter Franco, PopCap Editorial and Social Media Director Jeff Green, and Community Director for Microsoft Connected Experiences Kathleen Sanders join Bitmob's Dan Hsu. The group discusses their favorite indie titles, the migration of celebrated developers to Facebook, and more.
2guys_1title
by Jasmine Maleficent Rea, COMMUNITY WRITER
This week in video-game history focuses on a few major upsets in the gaming world.
2guys_1title
by Matt Polen, COMMUNITY WRITER
Sylistic conventions like cut-scenes and quick-time events are often the subject of polarizing controversy, but if we dig deeper we'll find that it's not as black and white as our discussions tend to be.
2guys_1title
by Jasmine Maleficent Rea, COMMUNITY WRITER
The holiday season is well and truly here, and This Week in Video-Game History reflects that with game and console launches galore.
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by Rus McLaughlin, BITMOB STAFF
What elevates a game from merely good into a must-play experience?
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by Chas Guidry, COMMUNITY WRITER
Video Games Live, a concert series devoted entirely to video games, is an amazing show, but its creators boast that they're raising awareness of video games while presenting them to be something they're not.
Holodeck
by Mike Minotti, BITMOB STAFF
My future self answers all of those lovely questions you sent him.
2guys_1title
by Nick Gates, COMMUNITY WRITER
A look at gaming's history from a younger perspective, and whether we need to understand history at all.
Commandervideo
by Jon Irwin, COMMUNITY WRITER
Bit.Trip Runner wants to destroy you. And yet Gaijin Games' fourth title in their Bit.Trip series for WiiWare is ultimately their most hopeful effort. For all the teeth-gnashing difficulty of their previous games, Runner is at once the most masochistic and, well, saintly.
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by Daniel Feit, COMMUNITY WRITER
High-concept movies are all the rage at the multiplex. Where are the high-concept games?
Guilt
by Tony DaSilva, COMMUNITY WRITER
There's a time for everything. When I'm grungy, I shower. When I get the shakes, I drink. When my stomach grumbles, I eat. And when I damn well feel like it, I game -- most of the time. It's this last one that I have some trouble with. For me, gaming can lead to looming guilt, set in motion by a few different scenarios.
Atari4
by Jasmine Maleficent Rea, COMMUNITY WRITER
Walkthroughs, the relevance of difficulty settings, Bitmobbers on Twitter, and more awaits in this edition of the Community Spotlight
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