Star developer John Romero is creating an archive of video-game history. If successful, the archive will give video games something no other medium has: documented evidence of its early years.
Wednesday, October 13, 2010 |
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Why game remakes and reissues are a good thing, buoying both the industry and the history of gaming.
Wednesday, February 24, 2010 |
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Looking at the failure of the Metreon and the Walk of Game and calling for a Cooperstown for video games.
Sunday, August 30, 2009 |
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Article discussing game preservation and dark archiving.
Tuesday, June 23, 2009 |
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Most everyone will agree that Super Mario Bros. is a good -- if not great -- game. Absolutely worthy of preservation.But what about the not-so-good games? And what about the absolute dreck like Superman 64, one of the most critically reviled games of all time? Wouldn't it be better to dump those games in a New Mexico landfill and pretend they never happened? Why save Superman?
Thursday, May 14, 2009 |
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Why the videogame industry needs to open up the creative process
Saturday, May 09, 2009 |
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The 10 Most Important Games Ever of All Time
Friday, May 08, 2009 |
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