Ralphbaerlarge
by Evan Campbell, COMMUNITY WRITER
Star developer John Romero is creating an archive of video-game history. If successful, the archive will give video games something no other medium has: documented evidence of its early years.
2guys_1title
by Tobias Dodgen, COMMUNITY WRITER
Why game remakes and reissues are a good thing, buoying both the industry and the history of gaming.
2guys_1title
by Brett Bates, COMMUNITY WRITER
Looking at the failure of the Metreon and the Walk of Game and calling for a Cooperstown for video games.
2guys_1title
by Brett Bates, COMMUNITY WRITER
Article discussing game preservation and dark archiving.
2guys_1title
by Brett Bates, COMMUNITY WRITER
Most everyone will agree that Super Mario Bros. is a good -- if not great -- game. Absolutely worthy of preservation.But what about the not-so-good games? And what about the absolute dreck like Superman 64, one of the most critically reviled games of all time? Wouldn't it be better to dump those games in a New Mexico landfill and pretend they never happened? Why save Superman?
2guys_1title
by Brett Bates, COMMUNITY WRITER
Why the videogame industry needs to open up the creative process
2guys_1title
by Brett Bates, COMMUNITY WRITER
The 10 Most Important Games Ever of All Time
2guys_1title
by Brett Bates, COMMUNITY WRITER
The current state of videogame preservation.