Ripng2jaquio
by Samir Torres, BITMOB STAFF
14 violent video games aimed at adults but played by children.
Lovesmb
by Samir Torres, BITMOB STAFF
Video-game heroes act tough but deep down inside they're hopeless romantics.
Parkour_drake
by Rus McLaughlin, BITMOB STAFF
The only problem with the platforming in games like Uncharted is that the platforming kinda sucks.
2guys_1title
by Rory McCarty, COMMUNITY WRITER
The recent glut of "HD collections" from the PS2 is a sure sign of the impending end of the current console generation. Why is this happening all of a sudden? If you said money... well yes, that, but also other things.
Screenshot0113
by Justin Davis, COMMUNITY WRITER
Why is failure always met with a game-over screen? Are video-game characters unable to make mistakes?
Pplink
by Samir Torres, BITMOB STAFF
Video-game characters didn't always look as nice as they do today. See their original appearances and be amazed!
Jack_grave--article_image
by Matt Furbush, COMMUNITY WRITER
Pulling the rug out on players is always an interesting proposition...especially if they do it to themselves.
2guys_1title
by Jason Parris, COMMUNITY WRITER
We've all played the must-have Triple-A titles like Call of Duty and Alan Wake--but how often do we pass by could-be gems like Two Worlds II or Alone in the Dark? Join Pixel Perfect Assoc. Editor Jason Parris as he looks to the value that B-Games have for our industry in his comparative look at Alan Wake and Alone in the Dark.
2guys_1title
by James DeRosa, BITMOB STAFF
In this month's reboot-themed episode of the Mobcast, the crew discusses what constitutes a reboot, which games deserve one, which franchises developers have successfully restarted, and which old PC titles could use a modern update.
2guys_1title
by Patrick Stafford, COMMUNITY WRITER
There aren't many video game movies worthy of recommendation, unless you're interested in bland, uninteresting spectacles with nothing more than poorly developed eye candy.
2guys_1title
by Jason Lomberg, BITMOB STAFF
Most of us agree that video-game adaptations suck. And yet they keep making money. When audiences reward mediocrity, Hollywood keeps pumping it out.
Yourmomonfarmville
by Michael Johnson, COMMUNITY WRITER
Hardcore gamers are facing a phenomenon and losing their favorite title to a new breed of player. They can point fingers all they want, but they have no one to blame but themselves.
Nikobellic
by Rus McLaughlin, BITMOB STAFF
Every game offers players some unlockable candy, but what do game characters want to unlock for themselves?
Crackdown2orbs
by Rob Haines, COMMUNITY WRITER
Is challenging an obsessive group of fans to gather hundreds of nondescript collectibles gameplay or work?
Neokobe
by Layton Shumway, BITMOB STAFF
In this week's Community Spotlight, we honor some unique heroes, discuss the meaning of "mature," battle with an aging Charmander, and banter with royalty.
Kirbysepicyarn915screeno
by Daniel Sims, COMMUNITY WRITER
Should we really abandon the "game over" screen and fail states all together?
2guys_1title
by Scott Deakin, COMMUNITY WRITER
Gameplay without story can be a great game, but is the reverse true?
Elshaddai3
by Rus McLaughlin, BITMOB STAFF
El Shaddai is a big, beautiful bag of biblical insanity. That's why it deserves your full attention.
2guys_1title
by Patrick Stafford, COMMUNITY WRITER
When most gamers complain about a story being too linear, they aren't saying the story is bad - they're only complaining because the developers and writers have been lazy.
Mobcast300x300
by Brett Bates, COMMUNITY WRITER
In this week's episode of the Mobcast, Chemical Bun Production's Carlos Rodela and GameZone's Ben PerLee join Bitmob's Demian Linn and Dan Hsu. The group discusses Sony's recently announced Next Generation Portable project; location-based, GPS-centric handheld apps; which games they think most deserve high-definition remakes; and more.
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