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by Michael LaPointe, COMMUNITY WRITER
Gravity, much like our own world's existence, has been an in-play force since the origin of video games; however, its development has been limited by our subjective assumptions of its use.
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by Evan Killham, BITMOB STAFF
News Blips for March 15, 2012. Diablo 3 gets a date, Dungeon Defenders is out on Mac and free to play this weekend, The Ratchet & Clank Collection is official, and more.
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by Omri Petitte, BITMOB STAFF
News Blips for March 2, 2012. A possible Jak & Daxter HD collection briefly appears on Amazon France, id responds to the leaked Doom 4 screenshots with "you ain't seen nothin' yet," and the Mass Effect 3 launch trailer invades your eyes.
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by Edward Varnell, COMMUNITY WRITER
The things In Game Currency do to me and games in general.
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by Dan "Shoe" Hsu, BITMOB STAFF
Here are some of our favorite shooter guns of all time. Tell us yours, and we'll post some of your comments in an upcoming article!
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by Edward Varnell, COMMUNITY WRITER
Crazy Crossover that should be explored.
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by Karli Winata, COMMUNITY WRITER
Ever wonder what's being dumped unto the shelves of video game stores every week? Wonder no more! Karli Winata will attempt to bring to light the many releases that come out each week. Won't you join him in his self torture? Check out what's coming out on the week of 9/6/2011.
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by Josh Finderup, COMMUNITY WRITER
Video-game commercials have come a long way since the '80s and '90s. Here are some of the best ads from the last decade.
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by Rus McLaughlin, BITMOB STAFF
Every game offers players some unlockable candy, but what do game characters want to unlock for themselves?
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by Peter Graham, COMMUNITY WRITER
Learn how one independent developer got his start in the game industry. Matt Gilgenbach, the co-founder of 24 Caret Games, which is currently working on the upcoming PSN release Retro/Grade, talks about his path from college student to studio founder.
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by Alejandro Quan-Madrid, BITMOB STAFF
Gamers Heart Japan video special: The video-game community shows its admiration for Japan & its role in the industry.
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by Brett Bates, COMMUNITY WRITER
In this week's episode of the Mobcast, Insomniac's Ryan Schneider, Marcus Smith, and James Stevenson join Bitmob's Dan Hsu. The group discusses Resistance 3, their favorite virtual weapons, gamers as an aging demographic, transmedia IPs, and how fans have become more like product reviewers
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by Toby Davis , COMMUNITY WRITER
This past weekend I got my seventh tattoo, but this one also deals with gaming as well. Originally it was only going to be my Daughters name and a Rose and Cross that represents my dad. I only found it fitting to show my loyalty to a video game developer I like. If your still looking at the picture the game developer logo R from Runic Games.
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by Matthew Orona, COMMUNITY WRITER
There's a new sexiest man in town -- and it's you!
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by Jasmine Maleficent Rea, COMMUNITY WRITER
The holiday season is well and truly here, and This Week in Video-Game History reflects that with game and console launches galore.
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by Jon X. Porter, COMMUNITY WRITER
While genre splitting exposes new audiences to more games, have we forgotten the value in specialization?
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by Jasmine Maleficent Rea, COMMUNITY WRITER
Did you know what Nintendo still accepted service calls on the NES until 2007? That's just one of the weird things that happened in This Week in Video-Game History.
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by Jasmine Maleficent Rea, COMMUNITY WRITER
Problems with game reviews, Assassin's Creed Brotherhood, Ratchet dancing like Michael Jackson, and more await in this edition of the Community Spotlight.
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by Jan Neves, COMMUNITY WRITER
Ratchet Dancing like MJ
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by Errol Burke-Horner, COMMUNITY WRITER
Are Ratchet & Clank still fun after 8 games?
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