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by Michael LaPointe, COMMUNITY WRITER
Gravity, much like our own world's existence, has been an in-play force since the origin of video games; however, its development has been limited by our subjective assumptions of its use.
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by Justin Brenis, COMMUNITY WRITER
Developers and publishers are discontinuing some of gaming's key franchises. With the overabundance of HD-remakes and 4th-installment sequels, who will take the place of these iconic mascots in the next generation?
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by Samir Torres, BITMOB STAFF
What do bears, eggs, and Steam have in common? The latest edition of Bitmob's Weekend Recap.
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by Omri Petitte, BITMOB STAFF
News Blips for July 28, 2011. Nintendo's 3DS handheld gets its price cut, EA blames Valve for Dragon Age 2's disappearance from Steam, Ubisoft claims its infamous always-on DRM system is doing its job, and more.
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by Karli Winata, COMMUNITY WRITER
Ever wonder what's being dumped unto the shelves of video game stores every week? Wonder no more! Karli Winata will attempt to bring to light the many releases that come out each week. Won't you join him in his self torture? Check out what's coming out on the week of 6/6/2011.
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by Stan Rezaee, COMMUNITY WRITER
In production since 1997, Duke Nukem Forever was expected to revolutionize the gaming industry. Yet it has now become infamous for its constant hype and production delays. Now gamers could rejoice as Duke Nukem Forever is set to be released on June 14, 2011. But one needs to ask, will it live up to our expectations?
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by Louis Garcia, COMMUNITY WRITER
Though it’s relatively easy to make games and sell them via Xbox Live Indie Games and other venues, four developers reveal how difficult it is to actually earn a solid living off of them.
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by Mark Daigle, COMMUNITY WRITER
The UnpopularGamer takes a look at the New THQ and how their company is poised to have great success in the coming years.
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by Louis Garcia, COMMUNITY WRITER
Check out the titles coming out during the Indie Games Winter Uprising event!
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by AJ Hurst , COMMUNITY WRITER
Instead of saying "Here's a massive world; go build relationships and do chores to make a living," Guerrilla says "Here's a massive world; now blow it to pieces."
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by Alejandro Quan-Madrid, BITMOB STAFF
News Blips for April 28, 2010. David Jaffe is ambiguous about his E3 plans and an alleged new Twisted Metal game, Street Fighter champion signs endorsement deal with Mad Catz, Polaroid enters the video game accessory market, and more.
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by Omri Petitte, BITMOB STAFF
News Blips for April 27, 2010. Police search Gizmodo editor Jason Chen's home, Infinity Ward employees file a mass lawsuit against Activision, the SyFy channel is bringing Red Faction to a TV near you, and more.
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by James Parr, COMMUNITY WRITER
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by Brian Taylor, COMMUNITY WRITER
The Hurt Locker and Red Faction: Guerrilla spawn an essay about when a game is just a game, and when it's something more.
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by Keita Ohara, COMMUNITY WRITER
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by Garret Staus, COMMUNITY WRITER
Current generation games have put an increasingly large focus on online multiplayer, often neglecting the option of split screen altogether. Is the age of online really better?
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by Omar Yusuf, COMMUNITY WRITER