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by J Santos, COMMUNITY WRITER
Reasons why a sequel for a game part of a series may not be necessary or might actually hurt the series.
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by Jeff Rivera, COMMUNITY WRITER
Some franchises seem to be forgotten about or some get laid to rest due to a poor sale's performance. For whatever reason they get shelved, many franchises deserve another shot. I take a look at a handful of games I think could use another chance at getting revived.
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by Michael Edwards, COMMUNITY WRITER
Nintendo has realized it's finally time to take us back into the clouds with Pit, but maybe it's also time to get back to the islands with Mike Jones.
M4
by Michael Edwards, COMMUNITY WRITER
A "Mother 4" fan game has caused an uproar that it isn't a "true sequel." The same complaints were made of BioShock 2. What exactly does "true sequel" mean, and does it matter?
2guys_1title
by John Shab, COMMUNITY WRITER
Rehash or Definitive Version? Future-Proofing Review Archives
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by Joshua Ivey, COMMUNITY WRITER
Yearly installments and unnecessary sequels are plaguing the gaming industry. How can developers start bringing back the creativity in games that brought the industry to where it is now in the first place?
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by James Mackenzie, COMMUNITY WRITER
I continue my three-part look at some of the problems that may be holding back the videogame indyustry from gaining the respect it deserves, this time focusing in on devlopers and what they can do to help fix the problem.
2guys_1title
by Stephen Apple, COMMUNITY WRITER
In an era of sequels, GameFly gives gamers the freedom to experience a wider range of games than they would without renting. However, does this option actually indirectly hinder the development of new IPs? By giving the player this outlet does it discourage them from taking risks with the games they purchase? "Is this game a rent or a buy?"
2guys_1title
by Keita Ohara, COMMUNITY WRITER
The second part of my on the contrary article about sequels
2guys_1title
by Keita Ohara, COMMUNITY WRITER
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by Steve Jacobs, COMMUNITY WRITER
The proliferation of gun-filled shooter sequels may be doing a disservice to the gaming industry.
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by Michael Rousseau, COMMUNITY WRITER
Game sequels are always worrisome. Sometimes they're good...sometimes they're bad. Will Rocksteady's Batman: Arkham Asylum 2 be more of the former or the latter?
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by Aylon Herbet, COMMUNITY WRITER
I talk about 3 of the things I am grateful for as a gamer in 2009. Then I ask for other people to give their lists in the comments.
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by Davin Loh, COMMUNITY WRITER
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by Mike Gingras, COMMUNITY WRITER
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by Trevor Hinkle , COMMUNITY WRITER
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by Frank Anderson, COMMUNITY WRITER
Sequels I would love to see - Part 1
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by Daniel Hernandez, COMMUNITY WRITER