Here are five things that could have made ME3 great (for me).
Sunday, March 18, 2012 |
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Mirror's Edge dared to cross the normal boundaries of game design and decided to offer an action game from a first person view. Could other games benefit from crossing these lines, or do these standards of perspective exist for a reason?
Monday, March 28, 2011 |
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Gerren's 3rd entry into his decade diary focuses on the 2002 release of SOCOM opening up the shooter world to him.
Friday, December 17, 2010 |
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They let me pick, did I ever tell you that? Choose whichever shooter I thought was the best on the Xbox 360...
Wednesday, July 14, 2010 |
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Why the Old Games...- #5 - why the old games were more innocent? #webcomic
Wednesday, June 02, 2010 |
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Inspired by a discussion of hero-worship in sports and in the wake of the Ft. Hood killings, Gerren embarks on the start a look at heroes taking a look at soldiers.
Sunday, November 15, 2009 |
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Here are the answers to the Scrambled Shooters Puzzler.
Tuesday, March 23, 2010 |
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The proliferation of gun-filled shooter sequels may be doing a disservice to the gaming industry.
Wednesday, January 20, 2010 |
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Examining the trend of genre-blurring in games like Borderlands and Modern Warfare 2.
Wednesday, December 09, 2009 |
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There are only a few videogame development houses that are household names in America, Nintendo, Capcom, Sega and Bungie. Each of these studios has a flagship face – representing their respective decade - Mario, Ryu and Ken, Sonic and Master Chief. Bungie's Halo property is the videogame series of the decade. With Halo on the XBOX and its sequels
Monday, September 28, 2009 |
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Aaron Betts is sick of always playing a killer in video games, and argues that big budget games need to change their focus.
Wednesday, September 23, 2009 |
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