A recent branch of game theory called “game feel" asserts that the supposition that graphics, sound, feedback, and controls coalesce to produce a distinct feeling. The PS3 game Flower demonstrates this perfectly, and here's why.
Tuesday, October 05, 2010 |
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In an age where mobile gaming is thriving, it's easy to forget its humble beginnings. The original cell phone time waster, Snake proved to be an innovative game that is still relevant today. I take a brief look at its history and what lessons mobile developers can still learn from this pioneer.
Monday, September 13, 2010 |
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Fresh air and sunlight are overrated. Here are some gaming-related reasons to look into the GPS-based activity of geocaching.
Monday, August 23, 2010 |
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How game characters would die . . . in OUR world?
Friday, July 30, 2010 |
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