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by Carlos Alexandre, COMMUNITY WRITER
Divisive without good reason and flexible beyond what we've seen, first-person shooters are diverse gaming experiences with room to grow.
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by Daav 'Puke' Valentaten, COMMUNITY WRITER
Super Sidekicks trades in realism for the arcade pleasure that made the Neo Geo dominate. This is true for both the PS3 and PSP version available on the Neo Geo Station.
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by Jonathan Oyama, COMMUNITY WRITER
Nakoruru deserves more recognition as one of the most memorable women in a fighting game.
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by Jonathan Oyama, COMMUNITY WRITER
Jonathan covers the entire history of the fighting game story mode, as it developed from silly cartoons to apocalyptic epics.
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by Marcel Hoang, COMMUNITY WRITER
Last year we got a holy trinity of fighting games to revive the genre: Street Fighter and Blazblue. Oh, I'm sorry, there was also King of Fighters. But seriously, KOFXIII looks like it wants to correct it's past mistakes on XII. But will it?
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by Ariel Feist, COMMUNITY WRITER
The last of the fighting reviews of releases last year, King of Fighters XII was a disappointment to say the least. If you want to prepare yourself for XIII take a look at this review and you'll see why you shouldn't count on this installment to be much help.
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by Daniel Feit, COMMUNITY WRITER
When is a controller not just a controller? When it's a Neo Geo joystick.
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by Davin Loh, COMMUNITY WRITER
This piece is part one in a series on how the Land of Morning Calm has shaped the gaming landscape in both subtle and exceptional ways. I hope you will enjoy it and think about how your own heritage plays a role in your gamer identity.
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