Mario
by Rus McLaughlin, BITMOB STAFF
As anticipation mounts, our insider panel of iconic game characters spoils every surprise in store at E3 2012.
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by Omri Petitte, BITMOB STAFF
Star Fox always had a flair for the grandiose with its epic space battles, mysteriously convenient floating rings, and (of course) barrel rolls. Check out this amazing user-made intro to the game with revamped effects and graphics.
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by Patrick O'Rourke, COMMUNITY WRITER
Kid Icarus Uprising, a 20-years-later re-imagining of the franchise, seems solid so far...with one slight problem.
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by Jessie Moore, COMMUNITY WRITER
Check out RoboAwesome.com's review of Star Wars: The Old Republic!
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by Samir Torres, BITMOB STAFF
Some game characters are so cool they need to guest star in other franchises. Here are a few examples.
2guys_1title
by Chris Aiken, COMMUNITY WRITER
An insight into Nintendo current status in the industry. What has lead to this point and what the gaming giant should do moving foward in the industry.
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by Patrick O'Rourke, COMMUNITY WRITER
Star Fox 643D takes amazing advantage of the Nintendo 3DS' 3D capabilities. It's just a shame that it's overall design is showing its age.
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by Michael Chiang, COMMUNITY WRITER
On the eve of the release of Star Fox 64 3D for the Nintendo 3DS, I thought it would be fun to look back at the original game.
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by Karli Winata, COMMUNITY WRITER
Ever wonder what's being dumped unto the shelves of video game stores every week? Wonder no more! Karli Winata will attempt to bring to light the many releases that come out each week. Won't you join him in his self torture? Check out what's coming out on the week of 9/6/2011.
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by Isaac Federspiel, COMMUNITY WRITER
How will Nintendo convince Wii-weary audiences to give the Wii U a chance? Read on to find out.
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by Mike Minotti, BITMOB STAFF
Star Fox's Falco tries to be nice for a change.
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by Layton Shumway, BITMOB STAFF
In this edition of Bitmob Hidden Gems, we've got an equine view of Red Dead Redemption, a look at how achievements affect narrative, a critique of Mass Effect 2, and a study of the sounds of gaming.
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by Brett Bates, COMMUNITY WRITER
In this week's episode of the Mobcast, Epic Games Design Director Cliff Bleszinski, Ignition Entertainment Director of New Business Development Shane Bettenhausen, and 343 Industries Content Producer David Ellis join Bitmob's Dan Hsu. The group discusses the creation of new game types, the evolution of price-pointing, the future of controllers, an
Starcraftghost
by Dwayne Lowe, COMMUNITY WRITER
Here are some canceled games that deserve revival, plus some classics that should get a next-gen update.
Plate1
by Jay Henningsen, BITMOB STAFF
Can you match the vanity license plates to the video-game characters that might own them?
2guys_1title
by Gerardo Cavazos, COMMUNITY WRITER
When I read “When not to read Video-Game Review”, Winston reminded me a lot about when a company destroys one of your favorite IPs. I posted on the comments a fragment of my relationship with the Star Fox series. I couldn’t shake that feeling all day, so I decided that I should write my story.
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by Layton Shumway, BITMOB STAFF
In the course of any shooter campaign, I accidentally murder my allies dozens of times over. So why don't they die? And why don't I care?
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by Ryan Conway, COMMUNITY WRITER
This is a look at 31 games that I would like to play before the end of the world! Part 2 of three.
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by Jasmine Maleficent Rea, COMMUNITY WRITER
This Week in Video-Game History is all about the '90s. Oh, and Warren Spector.
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by Jasmine Maleficent Rea, COMMUNITY WRITER
Nintendo's SNES ads took a less smear campaign approach to advertising than Sega's Genesis tactics. This doesn't make them any less crazy.
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